Tag Boosting is when a low level tags a mob, and someone else kills it, the low level gets full exp. Rift uses the "whoever tags first gets the exp rule" or so it seems. Now in rift or invasions this does not apply to exp. just loot. SO if rifts or invasions, anyone who contributes to killing the invaders get exp, the person/group/raid that tagged it gets loot rights.
I tested this with a 33 bard and my banker alt, a lvl 7 warrior. The mob was red to him ( level 15 mob ) and grey to my 33 bard. the lvl 7 did a few points of DPS to tag it, my bard killed it and the noob got full exp. What does this mean? unlike in WoW, the level of the mob has no importance to the booster ( the high level toon(s), so as long as the noob can do some dps and not die, he will get full exp when the boosters kill the mob(s).
What i have not tested is the old school method of putting some HoTs on the noob so they do not die trying to tag higher level mobs. In some games if a low level gets heals/HoTs it reduces the exp or eliminates it because of the higher level being too high to get exp for the mob. Does this make sense? Anyway, can someone with a healer test this? I do not have a direct heal class high enough to test it.
What this means is it should be very easy to power level alts using tag boosting. Another thing I need to try and instance boosting. If the high level toons get no exp, will the low level get any?
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