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  1. #11
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    A resto druid can powershift out of roots, just by being resto.
    No talents necessary.
    All healer classes can do defensive dispels, to remove things from your own team; I believe druids will have magic (talented) and curse + poison (base).
    The first couple of tiers of Feral would be available for +30% movement in Cat Form.



    Given the toons you have, and would like to continue (Mage, Paladin, Warrior), I would personally go 4x DK + 1x Pally (Holy); but 3x DK, 1x Warrior and 1x Pally could work too, and wouldn't be that different.

    Drive with the Pally (Healer) in PvP.
    In PvE/Heroics, if you feel like doing them or pursuing acheivements, drive with Warrior (Tank) or if you go 4x DK's then respec/dual-spec them Blood and drive with the Healer still.

    Mosg2's Manifesto basically lists everything you need for the 4x DK + Healer team.
    There are even two manifesto videos.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #12

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    Yea I ran into on yesterdya on youtube, I think the second. He talked about maybe replacing one dk with a warrior for the dps, I do think that the 10% healing debuff adds another +. The 3 of 4 dk group looks the most like my old ret team I guess, which was great.

  3. #13
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    I don't like the changes to my Ferals.
    Their damage was buffed a bit, which was the wrong approach.
    The removal power-shifting and bersker fear immunity, killed the fun.

    So I've started the Pally + 4x Frost DK team.
    Substituted the Pally (then a Priest, and back again to the Pally) in, in the place of one of the DK's.




    With the starter PvP set on both sets of toons.
    Plus enough honor to buy one pvp piece on the Pally.
    Nothing but the base 1200 res blue crafted set on the DK's (who are using quest iLV 319 Axes)...

    I've primarily run AV's, to gear up.
    Did 22 yesterday, winning 8 of them.

    But I can see the potential for the team.
    Anytime the focus is on the DK's and not on the Pally...
    Which is a surprising amount of the time.
    Well it doesn't go good for the horde, as long as the Pally has mana.
    Sure the DK's go down shortly after the mana has ended, but they invariably take down many more horde.
    Even a horde DK or Warrior with 40k more health, so a lot more gear, lasts only 3 or 4 GCD's of attacks.
    The majority of opponents are dead on the 2nd GCD of attacks (not counting Death Grip as a GCD of attacking).

    The best AV... someone suggested we defend Belinda, and give the horde the same shit they give us, when they defend Galv.
    Six players actually entered Belinda's area, so I joined with my team.
    A bunch of horde came in, so I did Army of the Dead x4.
    And we killed ten or so that came in immediately.
    And then I deathgripped in another ten or so, that over the course of a few mins kept poking their head around the corner.... that was rather fun.
    We ended that AV up 585 resources to 0, winning through attrition (with several whiners complaining there were no tanks or healers for Drek).
    Twenty one minutes, not that long of an AV either.

    A typical AV seems to be...
    5-10 deaths total, across my five toons.
    Anywhere from 50 to 200 HK's each, with a mean around 90 or so.

    Most of the time, I go directly to IB graveyard.
    Cap that, then support the area between Tower Point and Iceblood Tower.
    A group of five coordinated horde totally destroyed me, twice in the same AV.
    They did the cyclone on the Pally healer.
    And took the team out relatively fast.
    That's probably what arena would be like, as a very undergeared team against a coordinated team.
    Cannot win them all.




    After day one.

    The Paladin got her second piece of PvP gear, which gives the set +400 Res bonus.
    She's human, so did not bother with the pvp trinket.

    Meanwhile the Gnomettes...
    They figured they knew all about PvP... run into AV, cap the graveyard and try to burn the two towers... then lose and get their 60 honor.
    They were ecstatic, when they won the first AV; and actually won four in a row.
    And they have their first shiny, which they were rather excited about.
    They have PvP trinkets now.

    Pally has jumped to 1700 Res and the DK's are around 1500 Res.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #14

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    Quote Originally Posted by David View Post
    Has anyone tryed to play holy paladin + 4 enhancement shamans? Or just a pack of enhancement shamans in general?
    Not now, but i want try it, but as 2H

    WTF???

    Yes, i know i cant use LL and other things, but with the changes on Windfury i hope i can make as boxer ( and only as boxer ) really heavy burst and with 8 wolfes its really cool.

    From thge equip i but evenrything in Dex Primary and in Crit as secondary

    i think / hope they can burst really, really hard
    << and the Totemwall >>
    Arthas - EU
    Hardcore (!) Multiboxing Guild

    Main Team - Frostknights - World first lvl 85 Multiboxing Team

    Jaldabaoth - Jaracara - Jeretik - Jigarkhvar

  5. #15

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    Adding an enhancement sham to 3 DKs would actually be a really nice idea I reckon. The snare removal from totem would be awesome with the added burst of the enh and extra fear protection. Would also get the 10% atk pwr buff...

    ...leaves to level shammy

  6. #16

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    Quote Originally Posted by Ualaa View Post
    I don't like the changes to my Ferals.
    Their damage was buffed a bit, which was the wrong approach.
    The removal power-shifting and bersker fear immunity, killed the fun.

    So I've started the Pally + 4x Frost DK team.
    Substituted the Pally (then a Priest, and back again to the Pally) in, in the place of one of the DK's.




    With the starter PvP set on both sets of toons.
    Plus enough honor to buy one pvp piece on the Pally.
    Nothing but the base 1200 res blue crafted set on the DK's (who are using quest iLV 319 Axes)...

    I've primarily run AV's, to gear up.
    Did 22 yesterday, winning 8 of them.

    But I can see the potential for the team.
    Anytime the focus is on the DK's and not on the Pally...
    Which is a surprising amount of the time.
    Well it doesn't go good for the horde, as long as the Pally has mana.
    Sure the DK's go down shortly after the mana has ended, but they invariably take down many more horde.
    Even a horde DK or Warrior with 40k more health, so a lot more gear, lasts only 3 or 4 GCD's of attacks.
    The majority of opponents are dead on the 2nd GCD of attacks (not counting Death Grip as a GCD of attacking).

    The best AV... someone suggested we defend Belinda, and give the horde the same shit they give us, when they defend Galv.
    Six players actually entered Belinda's area, so I joined with my team.
    A bunch of horde came in, so I did Army of the Dead x4.
    And we killed ten or so that came in immediately.
    And then I deathgripped in another ten or so, that over the course of a few mins kept poking their head around the corner.... that was rather fun.
    We ended that AV up 585 resources to 0, winning through attrition (with several whiners complaining there were no tanks or healers for Drek).
    Twenty one minutes, not that long of an AV either.

    A typical AV seems to be...
    5-10 deaths total, across my five toons.
    Anywhere from 50 to 200 HK's each, with a mean around 90 or so.

    Most of the time, I go directly to IB graveyard.
    Cap that, then support the area between Tower Point and Iceblood Tower.
    A group of five coordinated horde totally destroyed me, twice in the same AV.
    They did the cyclone on the Pally healer.
    And took the team out relatively fast.
    That's probably what arena would be like, as a very undergeared team against a coordinated team.
    Cannot win them all.




    After day one.

    The Paladin got her second piece of PvP gear, which gives the set +400 Res bonus.
    She's human, so did not bother with the pvp trinket.

    Meanwhile the Gnomettes...
    They figured they knew all about PvP... run into AV, cap the graveyard and try to burn the two towers... then lose and get their 60 honor.
    They were ecstatic, when they won the first AV; and actually won four in a row.
    And they have their first shiny, which they were rather excited about.
    They have PvP trinkets now.

    Pally has jumped to 1700 Res and the DK's are around 1500 Res.
    I did the opposite thing: i switched from pala to priest. i think i will suck a lot with my priest when i reach level 85.
    i hope the mobility and anti-cc-utilities will pay off when i gain a lot of resilience

    What was your reason to change back to paladin ualaa?

  7. #17
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    For me the choice was Priest or Paladin.
    Priest = more offense.
    Paladin = more defense.

    Pretty sure the healer is the focused kill target, for any opposition with brains.
    And that the Pally will last a lot longer.




    Priest gets a healer with more offense; mana drain, dispel magic, etc

    Mass Dispel, allows the DK's to almost automatically kill the initial target; Pally/DK's cannot prevent a bubble/pain suppression or similar mechanic on a kill target.

    Priest does have healing after they die.

    For many other teams, I'd love the priests mobility... but I don't want my healer in the middle of the DK's.




    Paladin gets a healer with more survivability/defense.
    Heavier armor, a shield, Divine Protection and Bubble.
    I like the macro-ability of the Pally...

    Two macros:
    /castsequence [target=focus,exists] holy shock, holy shock, holy shock, word of glory

    /castsequence [target=focus,exists] flash of light, flash of light
    /cast [target=focus,exists] holy shock

    If I set a focus, that puts out immense mindless healing.
    Without a focus, I use mouse-over healing for the Grid frame.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  8. #18

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    Leveling my 4 dk`s now, might add the warrior at 74 and at 85 the paladin. It`s just crazy.

    So far lvl 59 and closing in on 60. It`s just roflstomping, grip oneshot, thanks for the flag.

    Hope it works that nice at 85 as well.

    Seriously, I`m rofling irl behind my computer.

  9. #19
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    I don't have even half of the honor purchased items.
    Did start with the starter PvP crafted set on both the DK's and Pallies.
    Using a iLV 318 blue quest weapon, not the Conquest one yet.

    The DK's basically rape hordies.
    I can die to 5-6 coordinated and geared players, still do that occasionally.
    But in random mass pvp's (AV weekend), I can also kill twelve players by myself.
    The team rocks at 85th.

    Most BG's, my Pally ends up top five in healing for both sides.
    My toons combine for 5-10 deaths with an average of two each maybe.
    I'm almost always top six or seven for HK's on alliance, and most BG's I'm top five for either faction.

    We had an AV (tonight) where neither side did many objectives.
    Both captains and 1-2 towers I believe.
    But an attrition win (alliance which is odd for an attrition win).
    I had 345 HK's on my Pally, 1 death on each DK none on the Pally; no team wipes, but did survive and rez each DK once.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  10. #20

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    Well as expected, once I get to 60 I`m lowest in the bracket and I get rolled. Maybe some questing is in order then?

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