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  1. #1

    Default 4x Warlock and 1x______

    I plan on playing with 4 warocks but I am undecided to the 5th as either a priest or a paladin.... which one would be betteR?

  2. #2
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    Default

    I've got a 4x Warlock 1x Priest team.
    Still rather low level.

    I like the Priest because:
    - Very mobile team (druid was the other mobile healer).
    - Same race as the Warlocks.
    - Gives the team rez.

    I like a 5th Warlock because:
    - More damage, more AoE.
    - A 5 Demo Warlock team wreaked havoc and was unstoppable, in an AV this season.
    - Lots of heals from Drains or Haunt, without needing the Priest per se.
    - Good survivability already too.

    The team is 22nd or so.
    Haven't played them in a while.
    But they were quite fun; just started on other teams.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
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  3. #3

    Default

    Priest gives you the option to run shadow / 4x lock; which is a very mobile team. You can do both pve/pvp content with them (lock pets are decent tanks up till cap level, where they fall short).

    Paladin brings party wide crusader aura + buffs. You have a tank or a healer.

    Depends what you are aiming for: pvp i'd say priest, pve i'd say pally.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #4

    Default

    i personally like having a pally in the mix for the tank option and they make really good healers as well but priest does have good synergy bieng able to go shadow with the warlocks for pvp.
    DK team
    Hìm, Hím, Hîm, Hïm

  5. #5

    Default

    I say priest because paladins are single target healers. Priests have many multiple target heals. Plus a priest would make it an all caster & ranged group. No melee/iwt issues to worry about.
    Working on the following teams:
    (85) - PVP - Holy Paladin, Holy Priest, Resto Druid
    (85) - Paladin tank, cat druid, fire mage, demon lock, holy priest
    (80) - Dk tank, destro lock, bm hunter, enh shaman, holy priest
    (85 pally/lock) powerleveling 34 toons under 70

  6. #6

    Default

    Quote Originally Posted by katsurahama View Post
    I say priest because paladins are single target healers. Priests have many multiple target heals. Plus a priest would make it an all caster & ranged group. No melee/iwt issues to worry about.
    This. I play a holy priest + 4 warlock team for pve (currently 80/79). Hellfire + groupheal is what I use most in instances to just burn down anything if multiple npcs approach the team. Its real fun and I'm surprised that this team is able to do most instances/bosses without problems with just voidwalkers tanking. For the harder encounters 4x soulstone really helps

  7. #7

    Default

    Priest. With that many blueberrys running around, plus the shadow damage... youd hardly ever need a tank anyway. Priest.

  8. #8

    Default

    I looked at multiple locks & priest a while back but decided on
    3x Lock , 1x Priest & 1x Mage.

    All the priest comments above and free water and portals from the mage

  9. #9
    Member luxlunae's Avatar
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    Default

    Quote Originally Posted by mikekim View Post
    I looked at multiple locks & priest a while back but decided on
    3x Lock , 1x Priest & 1x Mage.

    All the priest comments above and free water and portals from the mage
    This. Mages make life so much better.

  10. #10

    Default

    Quote Originally Posted by luxlunae View Post
    This. Mages make life so much better.
    All my toons are level 40 right now (1 Paladin with 4 Shamans and 1 Shaman with 4 Hunters).

    I will get them to 60 and then do my next crew. I have never played a Mage... Are ports really that important? Why do they make life so much easier and at what level? Also, above someone mentioned "free water", what is that for? Srry, Im a noob and I admit it

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