Quote Originally Posted by Flight View Post
Not true. Synthesis provides 400% of the heal that Lifegiving Veil does. You can round robin it and cast it on each Mage.

The Synthesis will heal each Mage.


Nature's Touch is one of your main spam damage spells and heals for base 100% instead of 80%.

Spores means that all damage heals the caster for 30% of damage done as well.

Call of Spring increases all healing by 15% of total.



I'm not saying a group of Chloros would be amongst the most powerful groups as I haven't tested them, but it's a red herring to write them off because Lifegiving Veil doesn't stack.
Couple of points on this...

1. This didn't work in beta. 2 chloros couldn't synthesis each other... I suspect this is a bug that will get squashed eventually. Detailed below.
2. Spores doesn't mean that all damage heals that caster for 30% of the damage. It's a 30% CHANCE to heal you for 100% of the damage. It's not reliable.
3. Nature's touch isn't exactly spammable since it has an 8 second cooldown.
4. Call of Spring doesn't affect LV or spores - it's broken. It only affects bloom, flourish, and wild growth.

LV specifically states "Cannot receive healing from other Lifegiving Veil effects"
Synthesis states "increase healing they receive from Livegiving Veil by 150%"

0 x 400 % = 0