Not true. Synthesis provides 400% of the heal that Lifegiving Veil does. You can round robin it and cast it on each Mage.
The Synthesis will heal each Mage.
Nature's Touch is one of your main spam damage spells and heals for base 100% instead of 80%.
Spores means that all damage heals the caster for 30% of damage done as well.
Call of Spring increases all healing by 15% of total.
I'm not saying a group of Chloros would be amongst the most powerful groups as I haven't tested them, but it's a red herring to write them off because Lifegiving Veil doesn't stack.
Chloro/Necro is a great build. Just 22 points in Necro gives you an end game Rogue pet and Feign Death.
Connect With Us