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  1. #5

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    I don't know if in fact wow is only getting like 20K small reads a second (if you don't zone if you zone then you have to load some big files) then ya it would be overkill, but yet there is still lag ......

    We need more information about the amount of data wow needs but its clear that even if 100 new people come into your view you don't need a LOT of bytes, just a lot of fast access to data all over the place in small tiny chuncks (like a single boot or single sholders X 100 players). And that is FOR EACH client, so if you 5 box then you have to X that by 5 ....

    Should be a way to make an estimate, say each part of a character takes 16K bytes. Say each character has 30 slots say 50 acess per character per client ...

    50 new characters come into your view and you are 5 boxing you need 50X50X5 accesses, and you need them all instantly when the new character come into your view.


    As you get a drive that has more i/o per second you will get your data faster and lag will be less. The video card just can't render if it dosnt have all the data. You notice they don't render wire frames or less then everything, they wait until they can render it all.

    So ya if you don't mind waiting a full second (60 frames ....) I guess most any SSD will do.
    Last edited by Sam DeathWalker : 03-13-2011 at 06:36 AM

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