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  1. #11

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    Quote Originally Posted by Sam DeathWalker View Post
    Speaking of links, if you have one where I can read up on it, I'm not up on using two gpu's onto one monitor and getting better results hows that work exactly, I have a ton of extra video cards and if two (not in sli or crossfire) can render different parts of the screen or something that would be nice (do you need to run tiled to do that or can you do it full screen)? .
    The tools we would be using are ISBoxer/Innerspace, and possibly a dummy plug. (making a dummy plug here: http://www.overclock.net/folding-hom...ml#post4538942 )

    Now, I'm not at all sure if you'll actually need the dummy plug, but when using folding at home on extra GPUs/dual-GPU cards where you don't have extra monitors it would trick your card into thinking a monitor is attached. You might not need it, but if you can't defer rendering of other clients to isboxer/innerspace without it, try with and see what happens.

    http://isboxer.com/index.php/compone...le-video-cards

    While that says you must use monitors, I'm sure in innerspace you can still make new profiles for games and assign them to different GPU cores. I'd got into more detail now, but you get the gist, right?
    Hardware Lurker

  2. #12

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    I see each gpu goes to a different monitor and deals with whatever clients you tell it to. Can't use two gpu with single client or with single monitor. And switching from main to slave (assuming on different video cards and monitors) isn't going to be as fast as people would like, even at same resolutions.

    Still I guess for 5 boxers on a single cpu, one gpu/monitor for the main and one gpu/monitor for the 4 tiled slaves is optimal.

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  3. #13

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    You might not quite get what I'm trying to say. While the automatic function within ISboxer has changed, I don't see why we couldn't do as I did before, when I was running dual 9800GX2s, only using two monitors (although I had four connected)

    I had separate profiles set up for my clients. I would assign two clients to each core of the GX2s, boosting performance.

    Ex:

    Game 1--->GPU1, Card 1 (This would be my main, only one instance of this profile is launched)
    Game 2--->GPU2, Card 1 (Slaves 1 and 2)
    Game 3----GPU1, Card 2 (Slaves 3 and 4)
    The last GPU core was not used. While I did have four monitors attached, I only really used two. Slaves were tiled and were easily (and quickly) swapped around thanks to innerspace. So I was really split across three GPUs. I'm certain the functionality I'm discussing is still within Innerspace.
    Hardware Lurker

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