Last edited by Emo? : 04-01-2011 at 03:24 AM
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Outland EU Alliance Multiboxing Guild
Yeah missed that TB bullshit.
Pretty much they should have either left it in for everyone.
Or taken the points and the armor pieces from the people who exploited the game... which was everyone who was 85th and into PvP.
The reason to make it longer, rather than shorter is because most of these games are intentional time sinks.
Of course, there are as many who want to pvp now as at release, so the reason for a time sink are as good as before.
Pretty much all MMORPG's are time sinks, if there weren't people would win and quit for another game.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
Originally Posted by Blizzard (Source)
General
- Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
- Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
- Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.
I think this is pretty cool. Just by doing the daily for a week or 1 day (patch) you could almost get a epic pvp piece.
I think it's rather terrible in fact, in order to stay up to date with pvp gear you now have to run multiple difficult to box heroics.
what?
Its an alternative, for people who suck at arena,rbgs etc......
Conquest point cap doesnt change. It will still be 1343 unless you can get over 1500 rating, this is just a different way of hitting your conquest points cap. Pvp gear will still be earned at the same rate as now.
(suck is a relative term)
I like that the base Honor and base Justice are exchangeable, but at a slight premium.
It will let people who play one aspect of the game, get an entry level position in the other aspect of the game.
The PvPers, will have the equivalent of having run a lot of heroics.
The Heroics players, will have the equivalent of a full honor grind.
I don't like the Valor to Conquest conversion.
Let's say you run your games and reach the conquest cap for the week.
You also raid a bit, and earn some Valor.
And then convert the Valor into Conquest at a 1:1 ratio.
Any PvPer who doesn't want to raid is behind the curve.
Not such an issue now, but it will be at the start of every season.
*Edit*
And why should it not work the reverse?
Players who can win Rated BG's or Arena, and who also PvE Raid...
Should they not be allowed to acquire raid point gear faster than raiders who don't PvP?
Last edited by Ualaa : 04-08-2011 at 04:07 PM
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
Ok, I was under the impression that if you converted to conquest you would get points over the cap but the way you put it makes sense.
There are far less items to spend valor on hence players who raid regularly have valor in significant excess. Now I am not disagreeing with you, I do agree that it would be fair for the conversion to work vice versa as well.
Last edited by MiRai : 04-08-2011 at 05:16 PM Reason: Failure to use the Multi-Quote button(s)
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