ROFL! ^ why I could never hack PvE
ROFL! ^ why I could never hack PvE
BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.
WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move.
Wondering what the guesses are for release of 4.1? May?
That's an aggressive schedule for something that just hit the PTR.
its 4 to 8 weeks and its been open a good 3 weeks
did you guys see this new shammy spell??? seems insane if chained with 4 shammy's. 24 seconds of you need to kill my entire group instead of just one of us? sounds kinda OP. might be rebirth of shammy's if it goes through... then again, it's pretty far down the resto line so i guess it doesn't help us much. Unless your running 4+ resto's in a rated bg or general bg maybe.
Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration
- Spirit Link Totem (Tier 5) Summons a Spirit Link Totem with 5 health at the feet of the caster. The totem reduces damage taken by all party and raid members within 10 yards by 10%. Every 1 sec, the health of all affected players is redistributed, such that each player ends up with the same percentage of their maximum health. Lasts 6 sec. 11% of base mana, 3 min cooldown, Instant
Last edited by outdrsyguy1 : 03-10-2011 at 02:01 PM
Reminds me of the cleric spell from EQ. Wish a healing class that I actually wanted to play got it...
Been trying to guage the effectiveness of frosty DKs on test but they are bugged at the moment. Would be interesting if the bug went through tbh :P
They have finally converted the blood runes to death runes but it is currently impossible to use them without clicking a blood spell. If you spam howling blast it uses a frost rune regardless of whether it is on cooldown or not. If you spam necrotic it just uses unhoy runes. If you spam oblit, it uses both regardless of cooldown. So on a dummy you can sit there spamming your highest damage spell every second.
Obviously this situation will change, but considering runes in unholy take approx 9s to regen, we are going to be able to howling blast approx every 2s and use the interim GCDs for rune strike/necrotic.
The other very interesting situation is that the buff of frost strike and howling blast is quite significant. On my premade with approx 11k AP with buff up and 15% mastery I am HBing for 10.5k. Frost strike is about 12k and oblit is 13-14k. I did not have oblit glyph equipped for this test but if you add a necrotic strike to the howling blast damage, it reliably exceeds oblit damage even with the extra 20%. Of course HB and necrotic do not benefit from killing machine procs but it does leave these procs exclusively for frost strike.
I will still use Mosg's automatic hungering cold/oblit rotation, but what this effectively does is improves our single target pressure and immediate burst by 20-30% in the opening stages of an arena. If this makes it live, it may be what frosty DKs need to break the 2k barrier.
Wasnt HB already over 10k a hit? Or am I not remembering right...
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