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  1. #21
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    Quote Originally Posted by Mosg2 View Post
    @Chloromancer stuff:
    The first thing I looked at in this game was 5x Chloromancers. The problem is that once you put up Lifegiving Veil you get ZERO heals from ANY Lifegiving Veil. This means that you absolutely HAVE to pair Chloro with Necromancer for the pet. I've been seriously looking at some 40Necro/26Chloro builds though. Imagine a world where you have 5 pets that do 80% of the DPS of a Rogue player apiece and each of them has the Synthesis buff? The amount of healing they would be getting is insane--Throw on the fact that Necromancers can put a DoT on themselves that heals another groupmate for about 4x the damage it does--You can keep that up 100% of the time since your total life gained is greater than what's lost. Then you've got a insta-cast no cost Necromancer spell that steals 10% of your HP from your pet--Of course, your pet is ALWAYS at full because of Chloro healing.
    Chloro's get heals from their own lifegiving veils, which is to say, a decent amount of healing. Plus with radiant spores anyway, you can always proc heals to yourself. Putting flourish on round-robin is pretty much an instant complete heal for the group as well.

    At the lower levels, it's pretty retarded to play one even solo. Only voidknights and multiple melee were really giving me trouble. I did end up doing a few warfronts with 2 other chloros in the early 30s and the group, was pretty much unkillable. Especially with one being chloro/storm caller (with his channeled knockback), me being chloro/archon, and the third being chloro/warlock. And by group, I mean, the whole team of 10 in the black garden.

    The trouble for mages in general is close combat... but let me tell you that when 3 chloromancers used corrosion, it was pretty effing deadly. I can only imagine that x5 and on a 15 second cd that lasts for 12 seconds. And keep in my you CAN generate charge while it's up... so you have pretty much 80% uptime and it heals you while you can continue nuking ranged targets?

    Anyway, right now, I'm choosing to solo Rift for a bit and see where everything ends up.... once the solo game is done for me, I'll go back to boxing, I'm sure. But, with so many changes coming around the corner, servers are probably going to be full - and I don't want to deal with having queues to get in x5... I'll box it later.

    I intend on running a cleric + 4 chloros with at least one being archon for all the insane buffs + bloodlust (the remainder will probably be elementalists for the pets + crit damage since archon auras don't stack, which make me a sad panda).

    Oh, and watching people try to run out of range when multiple cholors channel on you (and the fact that once you channel, you CANT run out of line of sight or out of range of it?), led to many people dead, behind trees.

    Edit: The one good/bad thing about Scott Hartsman at the wheel of Trion? It won't be 2+ years in between expansions.
    Last edited by Alemi : 02-24-2011 at 01:58 AM
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    Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)

  2. #22

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    Say you setup a new key that is activated by pressing Space Bar. It only has one step. That step is to send, say, 1, 2, 3, 4 and 5 to each window. Now you go into Rift and setup 5 different abilities in the 1-5 spots. Now, when you hit Space Bar Rift will ALWAYS try and do the 1 ability first. If it's not available or is on cooldown, it does 2. Then 3 etc. In this way you can place cooldown-locked abilities that you ALWAYS want to do first. It's basically a perfect priority system.
    "Tact is for those that lack the wit for sarcasm."
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  3. #23

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    @Alemi:
    The tooltip on Lifegiving Veil specifically states that you get zero heals from other people's Lifegiving Veil while yours is active. So, your own will heal you but you don't get the 4x from the others. Le sigh.
    "Tact is for those that lack the wit for sarcasm."
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  4. #24
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    Quote Originally Posted by Mosg2 View Post
    @Alemi:
    The tooltip on Lifegiving Veil specifically states that you get zero heals from other people's Lifegiving Veil while yours is active. So, your own will heal you but you don't get the 4x from the others. Le sigh.
    Exactly. I was clarifying the quote " The problem is that once you put up Lifegiving Veil you get ZERO heals from ANY Lifegiving Veil." which implied you don't get ANY heals for ANY LIfegiving Veils, including your own.

    Plus, it's all theorycrafting right now what it's going to be like at 50... since only alpha has seen that high, and there are still massive soul changes coming through just from Beta -> headstart from the leaked patch notes, I'm hesitant on getting committed to any calling/soul until we see where all the chips fall. Plus, the game is just ridiculously fun, even playing solo.

    I won't lie and say I haven't almost put in my credit card to order 4 more copies, but - I'm resisting, for the moment.
    Last edited by Alemi : 02-24-2011 at 02:09 AM
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    Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)

  5. #25

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    Thanks for clearing it up mosg
    Multiboxing WoW x 5
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  6. #26

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    I'll be boxing two chars to start with, would two bard/bow-types work or is that not enough buffs, healing, and dps?

    I've been planning to go either warrior tank/ cleric heals, or double cleric dps/offheals, but I've also been thinking about trying the bards everyone is so excited about.

    Not a big PvP'er, I'll focus mostly on PvE, so maybe that would swing the choice away from bards?

  7. #27

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    in the last beta, I did a elementalist/pyro/chloro. Elementalist for pet, pyro main with 0 in chloro for the transmogrify...love that spell.

    Was pretty fun, was able to take 2+ to 3+ lvl mobs, and if I got an add, then transmogrify to CC it.

    I will solo for the first little bit.

    P.

  8. #28

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    Woot 6 hours to go. Ill be at work til tonight but still, woot =P

    Man I cant decide what im going to do, im just going to start some guys and have to do trial and error.

    I do like that you can rebind your souls or whatever. I am not a big alt guy, so its nice you can try different stuff on the same character. To that end I am just thinking about each archetype and what interests me (on paper) for each.

    Warrior: Paladin seems most interesting with all the shieldbashiness. Also, if im reading the 32 point talent correct, it basically turns every single target attack you do against a mob into an AOE, so thats pretty cool if im reading that right.

    Cleric: Leaning towards druid, I want to see 2 satyrs tearing it up, or maybe 1 satyr and 1 greater faerie for healing.

    Rogue: Havent done a lot of looking here, but the riftstalker looks pretty fun. I just dont know how the phase shifting would work with boxing so probably not an option.

    Mage: Chloromancer looks fun... and if the mechanic feels awesome, id love to try the necro for corpse explosion. One thing I dont get for the necro is... why does the pet stop at level 32 or whatever? Im going to be level 50 with a level 32 pet?
    Currently running 10 miners in Eve Online.

  9. #29
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    Quote Originally Posted by Redbeard View Post
    Mage: Chloromancer looks fun... and if the mechanic feels awesome, id love to try the necro for corpse explosion. One thing I dont get for the necro is... why does the pet stop at level 32 or whatever? Im going to be level 50 with a level 32 pet?
    It doesn't. Most of the pet classes have a talent at 21 (or higher) that allows them to level past 30... the tooltips on zam aren't totally clear on this. Necros - Ancient Tomb, which parallels Elementals - Greater Elemental Affinity, Beastmaster - Summon Greater Companion etc. On zam it shows that first pet you get goes to level 4, that's incorrect. That's the highest level that RANK of the spell goes to. At level 4 you get Rank 2 which goes to 8 (I think). That particular spell stops being trainable at 30 - which is just a way to prevent people from using it as a 0 point third soul and getting a pet to use all the way to 50 I suppose.

    Randomness - I was thinking last night, 5 dominators would be really fun cycling stuns and knockbacks. That and you can drain a cleric or mage's mana from 100-0 in less than 6 seconds.
    Last edited by Alemi : 02-24-2011 at 09:20 AM
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  10. #30

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    Sticking with my bard/marksman/ranger build i think it will be the fastest to level with!
    5x Hunter-Avoïd, Avoîd, Avoìd, Avôid, Avöid--Bleeding Hollow server
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