Once you hit decline it's gone - good news is that courier missions aren't worth as much in terms of faction standing gain so you didn't lose out all that much
I use blockade runners a lot they're _very_ fast for courier missions (warp speed of 9 AU/s as compared to frigs with 3 AU/s) and can cloak to hide
Also watch out for storyline missions that are part of a chain (e.g. 1 of 3, etc) - only the last one gives the faction standing gain so it's easy to decline the earlier ones without realising
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