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  1. #1

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    Quote Originally Posted by wyofiddler View Post
    Thanks for the tip on the podcasts, I'll check those out as soon as I can.

    Other thing I really really liked about rifts was that I could gain exp from rift mobs without being forced to join the public group first - I tested that a few times and got what seemed about the same exp on my toons simply being in my boxing party vs dropping my group and joining the raid at the rift, even from mobs that were tagged by others. Didn't get the loot from them, since I didn't tag but still getting exp for helping kill those mobs was very nice to see.
    I noticed this as well, but i liked letting the raids benefit from my bard buff uberness! So i would always drop my group and join the public raid, that is unless my group became the public raid. A lot of the time, I was there first and people joined me as they trickled in.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

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    Quote Originally Posted by Lyonheart View Post
    I noticed this as well, but i liked letting the raids benefit from my bard buff uberness! So i would always drop my group and join the public raid, that is unless my group became the public raid. A lot of the time, I was there first and people joined me as they trickled in.
    That comment was meant more as appreciation for characters that contribute to a fight being rewarded for that contribution - I like joining the group when there is one but I did also notice quite a few times that there would be more than one public group at a rift site, so it was nice that it wasn't black and white as far as being involved or cutting you out of the loop

  3. #3

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    I don't know how it compares to WoW, I only played WoW in open beta. However, Rift feels like it has very little depth to it. Buildings with doors that don't open, because they are nothing more then scenery. No real feeling towns where common folks live. "Quest" that are more like chores then an adventure with great rewards. It'd be fine if some quest were like that, but it looks so far that all their "quest" is a varient of kill X 8 times and from reading higher level people.....it changes to kill x 15 times...20 times and so on.

    It is fun to play. How long I will think that, I am not sure. I did get 5 CE accounts and paid for 3 months, so have 4 months of play x5 already paid for. $489 for 4 months (1 CE was a retail box). Really, I am waiting for Everquest 3 to come out.
    Last edited by Herc130 : 03-01-2011 at 01:53 PM

  4. #4

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    I'll say Rift is the new Not WoW. I'm guessing once the new wears off it'll be a lot like Aion and Warhammer. The more I played Rift, the more I felt like I was playing Vanguard.
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  5. #5

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    Quote Originally Posted by Khatovar View Post
    I'll say Rift is the new Not WoW. I'm guessing once the new wears off it'll be a lot like Aion and Warhammer. The more I played Rift, the more I felt like I was playing Vanguard.
    I never felt anything in Rift was like Vanguard. I am aware that most of the devs, and the lead CM were from Vanguard. VG was one of the first mmos to let me down. I followed VG for all the years it was under development with very high hopes. I mean it took Sony taking it over and years of dev time AFTER launch to get the game even close to tolerable for most players. The good news is, what little improvements were made to VG were made by the guys who are now at Trion, they took a very broken game and made it playable.

    The more i played Rift, the more it grew on me. Like i said, its noting new with the exception of being able to participate in large scale zone events/raids and not lag out. The large invasions are both fun, and rewarding. And the only unknown atm is end game, and from what I have researched, its looking like it will be a blast as well. So I am hopeful, but not 100% sure it will keep me long term either. I defiantly am needing something new though, so this might be another case of high hopes.

    I am also looking forward to SWtOR, so maybe Rift will keep me occupied until then!
    Last edited by Lyonheart : 02-22-2011 at 11:52 AM
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  6. #6

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    I'm still up in the air on it. My wow accounts are all expiring over this next month with two of them expiring today. I haven't played much wow in the past couple weeks, and I must say, it's been nice to explore some other games. I think more than anything, my time with wow is over. I've been playing it since release with no breaks, so seeing the accounts expire has been a shock to my wife.

    /ranton

    The introduction of flying mounts and the LFD tool have destroyed world pvp. Battlegrounds were a great idea when they were first introduced, but now it's turned into a complete grind fest. I don't like to be stuck on one toon at level cap, and with the current state of the game, it seems you need to grind nearly 4-5 hours for each piece of gear only to get weaker gear unless you do arenas, and we all know the state of arenas these days. Add that and the horrible game economy due to gold being so abundant, and it's another reason the game has lost its luster. The best thing wow ever did IMO was BC and the isle -- even with flying mounts, you'll still have loads of fun pvp doing dailys for Skettis and the other camp in blades edge.

    /rantoff

    Now as far as Rift goes, I don't see it as a wow killer, but I do see it making enough of a dent to where blizzard will realize that they have lost a sizable portion of their user base to it. I haven't been fully captured by it yet, but I am having fun in it. I played a rogue up to level 30, and learning the soul system has been quite fun. I learned every soul including the pvp soul, and I must say that his system blows away wows cookie cutter talent system. I started off as a ranger, then went marksmanship, tried assassination, and finally ended up as a nightblade for my main soul. After doing a few bgs, i realized i need a new spec for a bard for those bgs where we don't have enough healers. I was pleasantly suprised that you can change specs on the fly - even in bgs.

    I bought the collectors edition on the 6 month founders plan, and decided I'm going to play solo for a while and we'll see where it goes from there. I definitely need to roll on the server with the other boxers, as I could see myself deciding to multibox this as well in the short future.

    I find quite a few things that annoy me in the game:

    * No addon support yet. At least give us an option to choose 1 big inventory bag vs all the small bags.
    * Looting!!! How come when I loot the item appears in a random place in my bags? This makes it hell trying to keep it organized. Perhaps some functionality to sort it.
    * Combat sounds. I expect this to get refined over time, but what I've seen (or heard) are sounds that don't lend any clues about their direction or distance from where they are being cast. Some of the noises are very annoying. I can't see myself playing a bard for this one reason alone.
    * Animations. While they aren't horrible, they are still in their infancy compared to wow. Anybody with a mount already knows this as the mounts appear to run in slow motion.
    * DX9 (or lack of DX10/11 support). I finally added a 3rd 580GTX, and with everything set to ultra @ 2560x1600, my framerate still drops under 35 at times. Without MSAA, it's mostly at 60, so not a huge drawback as the differences are very minor.
    * You can chat with opposite faction. This is a bit awkward after a level 37 killed me four times in a row (i was 29), then proeeded to call me a noob. haha

    Things I like:
    * World pvp is alive and well. From 25-30, I got plenty of action.
    * Rifts - at times became boring, but at higher levels, starting seeing some cool rewards
    * Instances - Different, but fun
    * BGs - Black Garden was refreshing to play. At first I thought it was capture the flag, but with a new innovative idea for it, I found it freshing to play.
    * World graphics. After exploring the new areas, I want to see more.
    * Artifacts - while silly and mostly meaningless, I don't know why, but I enjoy making these collections.

    Looking forward to Thursday, now I just have to decide what class I'm going to start.

  7. #7

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    Quote Originally Posted by Zappy View Post
    * Artifacts - while silly and mostly meaningless, I don't know why, but I enjoy making these collections.
    Artifacts will eventually have a purpose. Your supposedly being able to turn them in for something, that has yet to be seen or revealed, but it was stated in a dev podcast a month or so ago. Im interested in check it out down the road myself.
    Meeo/Nibilus

  8. #8

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    You could turn them in during beta. I completed a few. You get a lucky coin ( used to by novelty items..ie mounts..pets etc,,) And a loot bag/item with random loots inside it. From what i understand, some of these shinnies on the ground start "puzzle quests". Completing a puzzle quest rewards a level appropriate item. Rumor is you can do low level area puzzle quest when your high level and get a rare or epic item thats is your level.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  9. #9

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    Quote Originally Posted by Lyonheart View Post
    You could turn them in during beta. I completed a few. You get a lucky coin ( used to by novelty items..ie mounts..pets etc,,) And a loot bag/item with random loots inside it. From what i understand, some of these shinnies on the ground start "puzzle quests". Completing a puzzle quest rewards a level appropriate item. Rumor is you can do low level area puzzle quest when your high level and get a rare or epic item thats is your level.
    That's why I say mostly meaningless. I turned in a few here and there. I also didn't notice, but they are BOE, so expect to make some cash in auction house on your duplicates.

  10. #10

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    I played rift beta a couple of weeks ago. Seemed fun and all, but for me it's to much the same as WoW. But I'm aware that's probably the case with every MMORPG. For example, I'm playing EVE atm and liking that a lot better, mainly because it's a whole new game. The details can vary a lot from game to game, but the basics will probably always be the same.

    I think one of the main reasons I'll probably stick to wow for a while is because of the social aspect. I know a lot of people by now. Starting a new game means you have to build that up again aswell. But I'm asuming that's a non issue for most boxers :P

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