If you're alliance, or willing to go alliance...
BG's are up to 2 minutes, but the average is 30 seconds of queue time.
They've merged the battlegroups (still have US-only and EU-only), for all purposes except Arena.
So, any US Horde server has the same queue times as any other.
Ditto for US Alliance vs US Alliance, or EU Alliance vs EU Alliance and EU Horde vs EU Horde.
Some people like the Priest for the 4x DK composition.
The gearing up process is a lot more painful, without bubble for a bit of survivability and the threat of bubble for a bit of space occasionally.
But priests (holy) can heal quite a while after they're dead.
And Mass Dispel can get rid of almost any You-Cannot-Kill-Me effect, on your initial kill target.
The combo of Click to Move + Interact With Target, open the door for any melee composition.
Druids were sick, but the removal of Berserk (Fear Immunity) and Power Shifting (Root break for a GCD) killed that composition, imo.
Still, for PvE... Feral rocks, and any melee you want to try is very viable.
If you're doing Alchemy Transmutes for gold.
The money is in Transmute Elements (Volatile Life > Volatile Air).
Do the transmute in Uldum (the zone, near Tanaris), using Vortex of Air summoning stone.
My six teams of transmuters average 12k a day (one team does Truegold, 5 teams do Volatiles).
Connect With Us