This team is 61/62 now. When i need to go to sleep, i keep telling myself Lets just do this one more thing, which is a sign the group is fun to play. The unholy dks chew through instance packs like crazy. The paladin was raf'd up so its half naked. The dks grab aggro toward the end of a boss fight so aggro bounces around but at least they all wear plate. I runmthem in frost presence. Since they seem to be great in instnces i will probably level them primrily that way. Of course ive only done hellfire ramparts so far. I still dont like the shaman healer but i will keep it to force myself to learn how to heal with one. It wasnt raf'd up so it has level appropriate quest gear. Once all four melee start taking damage, thats when the shaman reaaly sucks. If only the paladin is taking damage it heals fine. Unless i have a huge pack on me then i have to use WoG on myself to stay up. So, basically i really dislike the shaman's healing capability. Hopefully it improves as i level up. From what several people have said, that will happen.

If i run into a boss i cant down but need for a quest i might have to heal with the paladin and run the dks as blood. So id have two healers and three tanks in that scenario. I wish i had another priest on the shaman account.

My grid / repeater region problem was leaving the default clique binds on the paladin. I have tanks AND healers in my click heal atg because i use the tanks rescue abilities, if any, through clique. I had block local click enabled but clique was the issue. Thanks dancook and Ualaa.

Excuse typos - ipad