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  1. #11

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    So how are you guys replicating castsequences, if at all?

    Anybody figured out a [nochanneling] alternative?

    Some examples:

    Warrior ability... my main sequence uses a cooldown (builds 1 point) and a spam attack (1 point)... id like to add 1 more ability and then the finisher but not sure if i can do it on one button (without doing keymaps to press the different buttons).

    Entropic veil is a 15s cooldown chloromancer ability that i want to (at this point) use on cooldown. its off the GCD so it activates whenever if i put it in my macro. The problem is, on the next button click it deactivates the buff. So Its like i need some sort of !Entropic Veil equivalent, not sure if there is anything.

    Just curious what folks are doing,

    Thanks.
    Currently running 10 miners in Eve Online.

  2. #12

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    The only way i have been able to replicate castsequence is to put in multiple /cast statements in order of highest to cooldown to no cooldown.

    It will cast them in order, you will get the red message saying only macros with /cast sequence will operate, but the spamming it will cast the second or third spell without the getting the red message. Not sure what everyone else is doing.

    I've also been looking for a nochanneling stopcasting macro, but i have yet to find it.
    Meeo/Nibilus

  3. #13

    Default

    There is no [nochannel] in the game. It's actually my biggest gripe.

    I use ISBoxer to setup castsequences. Just make multiple steps and have the "do not advance" option set to your GCD. It works great.

    ~~~

    I'm really hoping that they let people do UI mods. Something fierce.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  4. #14

    Default

    Quote Originally Posted by None of the above View Post
    This macros is obsolete, they restricted many things available before. Right now you can use only one cast statement for one macro.
    Actually that macro will work fine. The macro system tests each line for execution and fires the first one that passes. What you can no longer do is something like this:

    Code:
    #show SomeBuff 
    cast @mark 1 SomeBuff 
    wait 2 
    cast @mark 2 SomeBuff 
    wait 2 
    cast @mark 3 SomeBuff 
    wait 2 
    cast @mark 4 SomeBuff 
    wait 2 
    cast @mark 5 SomeBuff
    Here's a sample of my heal macro that I use every day:

    Code:
    #show Healing Breath
    cast [ctrl] @mark 1 Healing Breath
    cast [alt] @mark 2 Healing Breath
    cast [shift] @mark 3 Healing Breath
    cast @self Healing Breath

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