This team is now 66. I wasted a lot of time trying to complete Setthek Halls. There are level 69 mobs that fear and i never resist it. The team runs around for the full duration every time. Since theyre all gnomes except the druid, they run under obstacles in the environment, getting impossibly stuck between pillars or under carts/tables/boxes, etc. There is way too much trash in sethekk halls.

I would have been better off questing.

Anyway, i also did ring of blood. I wiped once on the last boss because the druid couldnt keep up with the healing. The druid is probably a bad choice for healer when using a dk tank. Now that healing touch is gone the druid has no big heals for spike damage. What in the hell was the reasoning behind that!?!? Lets take away their biggest heal until 78!! Wait, we should probably take away their ability to get out of roots/snares too. What about removing immunity to polymorph? No, lets wait until 4.10 to drop that one. Thats when we'll make them choose one form to stay in at all times, depending on their tree. At that point we will fix the models so cats and bears can ride mounts. We'll also bring back tree form but cats, owls, and bears can be tamed by hunters in arena.

In conclusion priest > (all other healers).