It's a good line up but I think most folks would drop the necro for another mage. Another mage will greatly improve your DPS over a necro as necro spells are long DoT's and very little burst damage save for the PBAOE's they share with clerics.
I took a necro for one reason: fear kiting and eventually hate kiting if required. In my setup the necro is the slot that will be shared with any tanks i create and was originally filled by my SK. His DPS are weak and the only thing he contributes is the poison dots and snares to keep runners from running. Eventually, when grinding in an open area he will snare and my cleric, chanter or necro will fear the target with all the pets eating at it's back side.
In my opinion they have little to offer a group and mine will be subbed out when I can twink out a tank and PL him. I have my reasons for taking one but at times I wish I had a wizard instead. Mmmm ports!
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