Close
Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Showing results 51 to 60 of 92

Thread: Fippy Darkpaw

  1. #51

    Default

    Funny -- no tank class. I am guessing you are tanking using mage pets. Mage pets are crazy that's for sure.

    I am holding with SK, enchanter, cleric, magician, shaman. It makes a very synergistic team. It would be nice to have 5/5 gate though. If you ever get on Vulak, the toon names are Kapok, Kintra, Kyala, Kyleana, Joxtor.

    I'm using lower heals on cleric and shaman and they are doing double duty dps/heal. Shaman/cleric essentially act as a single healer when needed, with low cost 2x heals. Shaman and cleric provide buffs, especially from shaman. Shaman and chanter proivde fight-time control, buffs, debuffs (speed, slow, cc). Magician has great DD as well as amazing pet damage Everything dies so fast I don't use DoTs.

    I went to Crushbone yesterday. My team was all level 14. Throne room was camped with a team of 15s and an 18 monk. Led by some mouthy punk, worried I was going to steal their camp. I just parked my team on the side and watched them. They had six for a while and even with six and a level 18, had a hard time with it. They went down to five, and both the Prophet and Emperor spawned same time. They pulled and wiped.

    I took over the room and tore it up, with ease. Prophet and Emperor were red to me, but the DD output of my team is crazy. Debuffed with shaman and enchanter, and unloaded DDx4, throwing in the very few heals needed. Looted and got the chainmail vest. While looting, Lord Darish popped, and went down in a flash. Looted him for the dwarven axe. My SK is very happy now.

    Camped out to log back in later. When I came back, same mouthy main guy camping throne room with a different set of people. They had five, all 15+. They were terribad. Crush was yellow to me and he had just his regular guards, no Prophet or anything else tough. They fought him in the tower section and wiped. I took over the room again and mopped up the floor. Crush dropped another chainmail vest. Cleric is now sporting it.

    Next spawn of Crush was red, and he was accompanied by Ambassador Dvinn, also major red. I pulled them both into the throne room and unloaded, just when the throne room started to repop with oracles and emissaries. Tough.

    Ambassador must have been level 19-20 because my DD spells were being resisted big time. Had to heal a lot this time, but Dvinn went down, and Crush, though red too, went down quickly after. No team deaths. Got another chainmail vest. As I was resting to recover, Darish popped again, this time white con, and went down in about 6 seconds of DD spells. He dropped the 2H dwarven axe this time. Nice.

    I was going to do the screaming mace stuff, but the orc warlord seems to be a fairly rare spawn, I looked all over the castle island for a while killing his placeholders, but never spawned. I'll probably head back later.

  2. #52

    Default

    Where would you recommend going at 15?

    Any tips on gear goals?

    It has been SO long since I've done EQ, I've forgotten nearly everything. I don't know what equipment to get, or where to get it anymore. Allakhazam seems the best reference, but it has somewhat limited utility with respect to the progression server, and I am adverse to paying premium membership there.

  3. #53

    Default

    Quote Originally Posted by Velassra View Post
    I was able to get on w/ one account the first night. I'll be abit delayed on MB since a cpl real life friends started playing as well, so we'll be grouping together for abit, but it's only a matter of time before one of those 2 decides dual-boxing is better than single boxing (He's done it before.) and the the arms race begins for who has more accounts
    lol, started already. My friend and I are starting to dual-box for Fippy. He's on a druid and enchanter, I'm going with wizard and mage. My third friend just started up his paladin, so we'll have a tank. I have a single boxed enchanter abit further up, but it has fallen behind on the leveling rush so getting tougher to find groups. Probably going to be folded into the 6th slot for this group. (2 enchanters though, idk.)

  4. #54
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    9 Cleric on Fippy. Hit up Dooder. If you didn't want to go with dual enchanters.
    Gurb Fan Club:
    #1 Fan - Zenthor

  5. #55

    Default

    Yep, no need for a tank. The pets are tough and since I'm focused on heals and keeping them buffed they wont go down easily. I've easily broken orc camps when they were all yellow and red; tank not required (and over-rated imo)!

    Chanter stuns/debuffs, mage's nuke, necro snares/dots and my cleric can fear and heal. No exp loss if the pet tanks die
    I love the smell of electrocution in the morning!

  6. #56

    Default

    Good set up Korruptor.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  7. #57

    Default Crushbone and Dark Elves...

    Hey, for any Dark Elves out there, please carefully reconsider hunting in Crushbone!

    I recall making this mistake years ago... the Crushbone Orc's are allies of the Indigo Brotherhood, the warrior guild in Neriak and you will ruin your faction with them!

    Think of Crushbone Orcs as being the enemy of my enemy...
    I love the smell of electrocution in the morning!

  8. #58

    Default

    Awesome UI for EQ:

    http://www.eqinterface.com/downloads...fo.php?id=5518

    It can be a bit daunting but I personally love it.
    I love the smell of electrocution in the morning!

  9. #59

    Default

    So I made a 4x necro team and ran it to L6. Very easy to operate pets do great damage after giving them rusty weapons. I didn't even use the mana feed buff.

    Then I made a 4x mage team lead by an enchanter. One word, rediculous. First pet at level 2 was air pet. Four air pets were blowing up everything they came across. If a mob was red I would toss in a nuke to finish them.

    I am going to run a shaman and enchanter with the pet teams and expect to level them very quickly.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  10. #60

    Default

    Quote Originally Posted by moosejaw View Post
    So I made a 4x necro team and ran it to L6. Very easy to operate pets do great damage after giving them rusty weapons. I didn't even use the mana feed buff.

    Then I made a 4x mage team lead by an enchanter. One word, rediculous. First pet at level 2 was air pet. Four air pets were blowing up everything they came across. If a mob was red I would toss in a nuke to finish them.

    I am going to run a shaman and enchanter with the pet teams and expect to level them very quickly.
    Yep, mages are very sweet indeed. I love having my enchanters breeze and tash. It really helps keeps the nukes coming and land them on reds!

    You will have some uber buffed pets there!
    I love the smell of electrocution in the morning!

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •