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Thread: Fippy Darkpaw

  1. #61

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    Now that the noob armor is in, this combo will be even more op at low levels.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  2. #62

    Default

    Hey everybody. Started up on Vulak cuz Fippy was full by the time I had gotten home from work.

    Started a solo necro, thinking that soloing was going to be the way to go. Oops! Didn't realize that grouping was going to be such easy experience.

    Well, I'm level 48, and in a raiding guild. All the raiding I've been doing on classic targets has kept me from hitting level 50, but I'm not too concerned. I"ll get their eventually, but I'll just have full planar/dragon loot in the mean time.

    Just started 2 mages that I want to box together up to level 50 to go along with my necro. If I could afford to re-activate more accounts I'd totally box more mages. They are insane powerful and allow for the killing of a lot of different things. Guild was killing level 61 Dark Elves in Kithicor for some loot. Earth pets tanking dragons, etc.

    Anyway, even though its only 2 boxes I'm looking to be able to setup ISBoxer to help with boxing my 3. Might jump into it tonight and see how it does. I play on a 46" LCD TV, in 1980x1080 (or whatever that high res is), and so I think I could do really well with doing a split screen to see all the toons at the same time.

  3. #63

    Default Vote NO please

    If your on the fence and really don't care please vote no. If you really want them then feel free to vote that way. I'm not trying to start a debate on whether the game is worse or better with the old corpse run, just voicing my desire to see it stay the way it currently is.

    Think about the corpse runs in the plain of air... raiding in general... being trained by boxing-haters....

    I hope you're all enjoying the progression servers! I know I am!
    I love the smell of electrocution in the morning!

  4. #64

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    I voted no x6 a few days ago.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  5. #65

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    Korruptor

    I love your idea of tanking mage pets but I'm not sure how far that will allow you to go. Once you get to the 40's and 50's, the mobs hit so much harder I think you'll have trouble.

    I ran a 6-man group of SHD, CLR, SHM, ENC, DRU, and ROG back in the day. Now I think I'd run SHD, CLR, SHM, ENC, DRU, WIZ.

    Synergy of that group is that SHM, CLR, DRU and ENC have stackable buffs. ENC for Tash, Clarity. SHM for slows. 2 Rezzers, 2 gaters. And SHD are the "stickiest" tank in EQ. Their DoT/Snare is enough to overcome the aggro of Tash, Malo and Turgur easily.
    World of Warcraft - Bronzebeard (Horde)
    Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)

  6. #66

    Default

    Quote Originally Posted by Gomotron View Post
    Korruptor

    I love your idea of tanking mage pets but I'm not sure how far that will allow you to go. Once you get to the 40's and 50's, the mobs hit so much harder I think you'll have trouble.

    I ran a 6-man group of SHD, CLR, SHM, ENC, DRU, and ROG back in the day. Now I think I'd run SHD, CLR, SHM, ENC, DRU, WIZ.

    Synergy of that group is that SHM, CLR, DRU and ENC have stackable buffs. ENC for Tash, Clarity. SHM for slows. 2 Rezzers, 2 gaters. And SHD are the "stickiest" tank in EQ. Their DoT/Snare is enough to overcome the aggro of Tash, Malo and Turgur easily.
    I see your concern but I'm working off of advice from someone who was boxing 5 mages on a current server with a merc healer. His team of mages is 85. He rolled 5 mages again on Darkpaw along with a cleric. His experience is that there is little he can't do. He suggested leveling exclusively with air pets because they tend to chain stun their target thus the target moves little and does little damage to the pets.

    Time will tell but I am really enjoying my 3 mages, necro, enchanter and cleric. My cleric leads and with all plate and HP buffs and keeps everyone alive. From 19-21 now I've been able to manage aggro in taking down the level 27 The Guard Captian, BoneCracker and the level 27 Officer Grush. I've learned how to manage the hate and to time the nukes to keep the hate on the pets and with me micro managing the heals it's worked very well.

    The Cleric lull's, heals and pulls...
    The Chanter debuffs, slows and buffs (breeze's, etc)
    The 3 Mages supply the pets and the pet toys along with free food.
    The Necro uses pet toys, snares, scent's and dots.

    And they all GATE!

    Cheers!
    I love the smell of electrocution in the morning!

  7. #67

    Default

    Quote Originally Posted by moosejaw View Post
    I voted no x6 a few days ago.
    Awesome!
    I love the smell of electrocution in the morning!

  8. #68

    Default

    Voted no on al of my toons as well. I really hope that it doesn't pass.

    I'm going to be rolling up an SK to go with my alts.. in the end will be SK, RNG, CLR, ENC, MAG, MAG.

    Enchanter slows, now that research is in, is enough, and the earth pets can tank in a pinch if necessary. So could ranger.

    Mages hit level 16 last night. The SK is a new addition, as a buddy dropped out, so gotta make a new SK to go with them, but that shouldn't be too hard to level up.

  9. #69

    Default

    Quote Originally Posted by Korruptor View Post
    I see your concern but I'm working off of advice from someone who was boxing 5 mages on a current server with a merc healer. His team of mages is 85. He rolled 5 mages again on Darkpaw along with a cleric. His experience is that there is little he can't do. He suggested leveling exclusively with air pets because they tend to chain stun their target thus the target moves little and does little damage to the pets.

    Time will tell but I am really enjoying my 3 mages, necro, enchanter and cleric. My cleric leads and with all plate and HP buffs and keeps everyone alive. From 19-21 now I've been able to manage aggro in taking down the level 27 The Guard Captian, BoneCracker and the level 27 Officer Grush. I've learned how to manage the hate and to time the nukes to keep the hate on the pets and with me micro managing the heals it's worked very well.

    The Cleric lull's, heals and pulls...
    The Chanter debuffs, slows and buffs (breeze's, etc)
    The 3 Mages supply the pets and the pet toys along with free food.
    The Necro uses pet toys, snares, scent's and dots.

    And they all GATE!

    Cheers!
    Korruptor,

    I've resubbed x 6 and have been grinding away. Mages seem ridiculously OP with their pets. I may rethink my current group as a result. Phinny downed by 6 mages on Vulak.
    World of Warcraft - Bronzebeard (Horde)
    Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)

  10. #70

    Default

    I am going to check this out with one toon initially and see if I want to multibox it. Is anyone on Vulak that is multiboxing? Perhaps we can get a guild going?

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