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  1. #1

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    "target nearest enemy" can be done by setting the overview to sort by distance, filtering out everything but enemies, and some clever mouse broadcasting. I'm not saying its great, but at least it's doable.

    My plan going in was to to target 1 round of enemies (in say a WH PVE encounter) using the distance sort, then use the "selected next" key binds to toggle between those 5-6 that I just locked. Hopefully it can be done in a way that lets me maintain the same targets between all my clients.

  2. #2
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by ShadowKntSDS View Post
    "target nearest enemy" can be done by setting the overview to sort by distance, filtering out everything but enemies, and some clever mouse broadcasting. I'm not saying its great, but at least it's doable.

    My plan going in was to to target 1 round of enemies (in say a WH PVE encounter) using the distance sort, then use the "selected next" key binds to toggle between those 5-6 that I just locked. Hopefully it can be done in a way that lets me maintain the same targets between all my clients.
    Yeah, I was playing with the list sorting last night. Not perfect but better than defaults. Still, having to click the damn list is annoying as hell. With 6+ target lock options, though, click targeting may just be less annoying than it would be otherwise. I do use mouse broadcasting for targeting at times, though considering I pretty much one-shot 90% of the things I target in level 1s/2s so far, I tend to want to target different ships with each guy.

    Takes some out-of-the-box thinking to get efficient at it, that's for sure.
    Now playing: WoW (Garona)

  3. #3

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    Quote Originally Posted by Ughmahedhurtz View Post
    I do use mouse broadcasting for targeting at times, though considering I pretty much one-shot 90% of the things I target in level 1s/2s so far, I tend to want to target different ships with each guy.

    Takes some out-of-the-box thinking to get efficient at it, that's for sure.
    That will change if you ever run level 4's or go against sleepers. We've had a sleeper BS take 2-3 minutes to kill with 6 of our battleships wailing on it.

  4. #4
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by ShadowKntSDS View Post
    That will change if you ever run level 4's or go against sleepers. We've had a sleeper BS take 2-3 minutes to kill with 6 of our battleships wailing on it.
    Understood. Considering my progress thus far, it'll be quite a while before I'm up to level 4s. I'm not in a hurry, though.
    Now playing: WoW (Garona)

  5. #5

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    For lvl one and 2 missions i found it not that much of a speed up to have more than 2 ships stuff dies so fast. onces you get up to 3 and 4 lvl missions stuff takes longer and there lot more ships..I'm running CNR (caldiar navy raven) with a gank set up sentry drone dominix. most the time i have my dominix take out the battle ships and CNR take out BC then help with battle ships. work on training up one my hulk polite to dominix for more gank. hope to make the lvl 4 go even faster. have not done any thing with IS boxer yet but plan to onces my 2nd dominix is ready to join me. some of the new things that IS boxer coming with. like seeing the other screen with your mouse looks nice to help lock targets. will have to see when it comes out.

  6. #6

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    I used to run a torp Golem and a sentry domi myself.


    Quote Originally Posted by leroyreborn View Post
    have not done any thing with IS boxer yet but plan to onces my 2nd dominix is ready to join me. some of the new things that IS boxer coming with. like seeing the other screen with your mouse looks nice to help lock targets. will have to see when it comes out.

    That is a fantastic idea for EVE! I did think of having all of my ships' shields/armor/hull read outs visible as well.

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