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  1. #1
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    May 2008
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    Default Think this will work?

    Resto Druid
    Holy Priest
    Prot Paladin
    Surv Hunter
    Arms Warrior

    Was thinking of making this team for leveling in WSG mainly, but also for PvE.

    Holy Priest has PW:Shield, Renew and Flash Heal, which will go well with the druids Regrowth and Rejuvenation.
    Both Priest, Druid got DoTs like SW:P and Moonfire, this pluss the dmg from the hunter will kill most ppl.

    Warrior will charge and Paladin will use avengers shield.

    Im not good at writing long expainations but i think this will be great for WSG and low level instances.

    Also I can respec them for more flexibility in the group.

    Any thing I've forgotten or?

  2. #2

    Default

    Seems like this would be tough, you'd HAVE to keep your hunter at range, but attack in melee range with your prot pally and arms warrior, and you'r probably want to keep your resto druid and holy priest back. You also have no fear protection, so a couple fears and you're spread out all over the place, and you will get feared in PvP quite often. That's why a shaman is nice, because of termor totem.

    I think in PvP it would not be good, but I'm sure you could make it work in PvE.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  3. #3
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    Calgary, AB and Vancouver, BC
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    Default

    I would consider changing the Holy Priest to a Disc Priest.
    Disc does have its issues, but Disc > Holy from a DPS point of view.
    And Smite spam, will passively heal whoever is lowest within a medium range of your kill target.
    You get much stronger PW: Shields, and then Pain Suppression, Power Infustion, Divine Aegis etc.
    You still have the Druid healer for excellent AoE healing and both are very mobile healers.

    I'm not a fan of Hunters, at least boxed.
    But if you're willing to deal with auto-switch to melee at close range, which breaks follow... on a class that otherwise plays like a caster..
    It is your team, and Hunters bring decent DPS and Utility.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #4
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    May 2008
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    Default

    I was thinking of having the Priest as Holy at start, level 10 to the level you get healed from Smite. Because of Holy Word: Chastise.
    Interupt when warrior is in combat and avengers shield is on cd

    The hunter wont be a problem i just have 4 accounts so the hunter would be played by my brother or at least one of the chars will be played by him.. Should have mentioned that
    Altho he runs around as an idiot from time to time, but thats not my problem.

    And when you think about lowlevel pvp, there is nothing that can come close and kill you, except for rogues.. Hunters shots+dots + charging warrior and stunning paladin.

  5. #5
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    Default

    So your composition of five toons, is not necessarily a five box.
    It might be a three box, with two friends or whatever.
    More players gets adaptability which is a huge edge.
    But less focused and coordinated firepower, which is the boxing edge.

    It should still work out.

    Just going to throw the caution/caveat in:
    Only personally play accounts that are in your name, and don't let others play those accounts.
    Boxing gets attention, which is reported; GM's check all the accounts are in the same name.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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