Anyone disagreeing that a feral druid has way too much advantage (to the extend of a guaranteed kill when they engage) should see a doctor. On my elemental shaman for example I sit at 4k resilience. Druid has stealth so you can't seem him coming. As soon as I'm engaged, I have 1 trinket, 1 slow and 1 thunderstorm. My roots are useless. Hex don't work. At this point I'm only trying to survive. Ghostwolf is pretty pointless as it goes below 100% . I'm engineer + goblin so rocket boots + jump. Still not enough. Just can't get a cast off. If I manage one way or another to survive when the kitty plays plain stupid and heal through it, all cd's are used and I'm oom; kitty throws a couple of selfheals on him and he can start over with the show. Even when I manage to kill a feral, dots keep ticking on me after he is down. Not to mention too many gap closers. Same goes for warriors, however quite a good part of them are plain dumb as they are the taste of the month class.
My mate leveled an 85 boomkin recently. In his sp green gear we did a few bg's. He tried (in same sp / greens) a kitty spec and was just owning half of the bg.
However I can see that boxing them is a different thing, and that the fun part might be gone with the patch. That doesn't change the fact that they are way to OP atm and the nerfs are well deserved.
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