Quote Originally Posted by daanji View Post
I just recently leveled a new team to level 80 via dungeons. I used my Level 85 Prot Paladin to boost a mage, lock, priest, and hunter.

I did these dungeons in order

Utgarde Keep 70-72
Drak'Tharon Keep 72-74
Gundrak 74-75
Alterac Valley Weekend 75 - 76
Halls of Stone 76-78
Halls of Lightning 78-80

I used heirloom shoulders and chest with guild perk Fast Track Rank 1


It took about 20 runs per level. I could do about 3-4 runs per hour. Since it was a boring grind, I ended up watching a ton of TV and movies at the same time. Questing likely would have been faster, but wanted to see how long dungeon boosting would take. I will definitely not be doing it again any time soon.

AV weekend if probably the best way to level if you side wins most of the time. Unfortunately for me, my side loses most games.

Pro-tip: Once you hit Level 77 you can buy cataclysm greens and outfit your team. The grind goes faster when you slaves can do 3K dps with cata gear
20 runs a level???!! Drop the 85 IMO as he's robbing your group of a ton of XP, and just random queue. All mine are dual-speced, with one being blood, the others unholy. Using the dungeon finder you'll get instant queues since you have the tank, in addition to the nice XP for finishing it. I did UT Keep at 68 and Nexus @ 69 with no issues and most healers ask me for another run as this group is so easy to heal. I've only had one healer where he had to actually sit down and drink a few times, all the rest were chain pulls. My guys are only 74 now, and are already pulling sustained 2k DPS which makes for very fast runs. Next time I log on them, I'll grab a screenshot of their /played time for the current level to give you an idea, but it's more in line with 3-4 runs / level (With heirloom chest/shoulders/weapons and fast track rank 2).