Haven't tested the Ferals; Rake/Rip were nerfed by the 10% advertised, but the Mastery increases bleeds much more than before. The Mangle Cat tooltip shows 100% weapon damage more than the test notes reported. Of course Berserk & Power Shifting were both nerfed as advertised, so aside from the trinket a feral has zero means of escaping fear or any root.

Hopefully teams can adjust/adapt whatever, and remain competitive and fun.