Not exactly killed, but Blizzard seems to be funneling all Druids towards playing Resto in Arena/Competitive PvP.
Less bleed damage, but more raw damage... better chance to kill the target from burst.
So hitting harder while on the target, but for less damage from the physical dots when not on the target.
And aside from the Trinket, zero defense against Fear & Root effects.
Can still Powershift out of Snare, but that's only useful when running away... in combat any Snare we shift out of is reapplied constantly.
Balance can still break Roots, by Shifting into/out of Moonkin.
So technically, can Powershift.
But the lack of instant cast root, makes solo Boomkins very vulnerable.
Typhoon on round-robin, or Root (Druid A) + Solar Beam (Druid B) might be workable, boxing.
Eclipse is a really hard mechanic to take advantage of, in PvP.
Resto can break roots, with any shift into/out of any form.
Not a whole lot of changes in 4.0.6 for them.
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