Quote Originally Posted by Svpernova09 View Post
I'm not meaning to QQ at all, but heroics seem really dumb right now. I realize and appreciate their current difficulty level, but punishing the entire group on one of 15-30 trash pulls in an instance because RDF gave the group a shitty comp (no / little CC ability) is very frustrating. I understand making shit hard, and I understand using trash as a pacing / rep grind mechanic.

What happened to their mentality during wrath of having dungeons run fast? They purposely (for better or worse) made dungeons where you could grind them out in about an hour or less. Some even faster. And we're talking in i200 gear. Fuck all the wrathtards that came in and got their free T9 and cried cause they were bored as they steamrolled heroics like a cat on a keyboard.

I don't mind hard shit, I don't mind repair bills or wiping, but FFS don't punish me because I want to the play the game. I feel that waiting in a 30-45 minute que if I want to play as DPS is unacceptable, but I still do it. I feel that getting booted from a group just because the tank is butthurt I asked him to mark targets so I would stop pulling aggro is unacceptable, but I still reque. I feel that they added length to dungeons to make up for less number of dungeons, yet I'm still grinding away at them. A lot of the game is not fun anymore. Can we go back to T5 era? Maybe T8 era?
You captured my sentiments exactly. I'm playing solo now and HATE the 40 min queue time only to have a group quit 20 mins into the instance because we wiped on two trash pulls..or..get booted for some perceived offense. My experience with dungeon running has been horrible this expansion (as many in LoB can attest when I rant in guild chat - sorry). I don’t want to spend almost an hour waiting in a virtual line. From a healing perspective they feel unmanageable, not challenging.

That said, I don’t hate the expansion. Here are some likes:
  • I think the redesign of the old world was well done on the whole. It gave many areas a fresh feel and made for an interesting new leveling experience (your opinion may differ).
  • I actually like the linear approach to the questing and the phasing to a degree. It makes sense from a storytelling point of view.
  • I like the new zones. They are interesting and have some great storylines. Uldum and Deepholm are probably my favorites in the whole game. Uldum actually made me go out and buy Raiders of the Lost Ark
  • I like the simplicity of the talent trees. I miss getting a new talent every level, but I think the trees make more sense on the whole.


I’m going to stick with the expansion because I know this is not it for Cata – hell we don’t even have epic gems yet. I’ll be playing solo for a while and leveling a bunch of toons sitting in their 60’s.