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  1. #51
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    Cata heroics are a lot closer to BC heroics.
    At least from forum comments.
    Haven't done the PvE end of Cata at all, aside from leveling.

    I loved the challenge of the BC heroics.
    And hated that Wrath heroics were essentially the same as Wrath normals, in that TONS of people got the achievement for both at the same time; there was no chance in hell of someone in BC running a heroic with leveling up gear and getting the achievement for heroic and regular Shattered Halls in the same run.
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  2. #52

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    Quote Originally Posted by Ualaa View Post
    Cata heroics are a lot closer to BC heroics.
    At least from forum comments.
    Haven't done the PvE end of Cata at all, aside from leveling.

    I loved the challenge of the BC heroics.
    And hated that Wrath heroics were essentially the same as Wrath normals, in that TONS of people got the achievement for both at the same time; there was no chance in hell of someone in BC running a heroic with leveling up gear and getting the achievement for heroic and regular Shattered Halls in the same run.
    This is VERY true, my memory does not remember the rewards for the BC heroics, I know Cata heroics gear is just too close to a normal dungeon and no epic drop for the end boss sucks. I know BC had epic drops from the last boss at the end of the expansion.

  3. #53

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    Quote Originally Posted by Ualaa View Post
    Cata heroics are a lot closer to BC heroics.
    At least from forum comments.
    Haven't done the PvE end of Cata at all, aside from leveling.

    I loved the challenge of the BC heroics.
    And hated that Wrath heroics were essentially the same as Wrath normals, in that TONS of people got the achievement for both at the same time; there was no chance in hell of someone in BC running a heroic with leveling up gear and getting the achievement for heroic and regular Shattered Halls in the same run.
    I haven't done a single normal in cata; did my first hc as soon as I dinged 85; and got both normal & hc achievements at the same time, for all completed dungeons. Leveling speed from questing > normal instances. And call my cocky, but I outdps'd the players in 333/346 gear when I ran my first couple of hc's in quest gear. And we never really struggled with that group; meaning that while they don't play their class the way they could, we still made it. Hell, one can easily do the first raid bosses in hc gear. People now make it sound like you need to be fully hc geared to run the hc dungeons.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #54

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    My team is almost unstoppable now in pvp. I am still pvp 80 because I didn't need to level up, I gib lvl 85 players before they even reach me. I was bored with wow before cataclysm however, and its only a matter of time before my comp is nerfed (priest+mages). So my accounts are canceled, cat was a waste of installation and patch time.
    I don't want to spend time leveling, I prefer wpvp but the upgraded guards are annoying and when people gear up they may eventually become dangerous to my lvl 80 team.
    I currently enjoy minecraft, supercratebox and battlecraft (sc2 map)
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  5. #55

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    I feel bad now Like I have been the catalyst in a big quitting wave. I see a lot of fairly well known names in this thread.

    Quote Originally Posted by Apps View Post
    I am one of the few players, I think, who hated WotLK. HATED it. Over the years, I have watched content get easier and easier, and then to WotLK...



    You’re not alone.

    WotLK felt SO cheap to me.


    Most people don’t even know that Naxx was a rip off. It was a level 60 instance, and it was the EXACT same as it was at 80 (+ some HP and damage). Literally, they changed nothing! Same abilities, same encounters, same strategies, but as you all can imagine without the ‘LOL I WIN’ button that was given to all the classes in Wrath, it was an incredibly hard instance.


    They were really that lazy and cheap. They just moved a 40 man instance from level 60 to 80, made it a 25 man and sold it as a $50 expansion… Hated Wrath with a passion!


    Edit: And if you want a good LOL, go Google the warrior T3 set that was dropped in the ORIGINAL Naxx. I think you Wrath lovers will suddenly love Naxx a little less… sloppy seconds sold as new content. YAY FOR WRATH
    Last edited by Lpwned : 01-22-2011 at 06:04 AM
    BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.

    WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move.

  6. #56

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    Quote Originally Posted by Lpwned View Post
    They were really that lazy and cheap. They just moved a 40 man instance from level 60 to 80, made it a 25 man and sold it as a $50 expansion… Hated Wrath with a passion!


    Edit: And if you want a good LOL, go Google the warrior T3 set that was dropped in the ORIGINAL Naxx. I think you Wrath lovers will suddenly love Naxx a little less… sloppy seconds sold as new content. YAY FOR WRATH

    Hmm, I wasn't aware that the only content in Wrath was the starter raid they put in.
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  7. #57
    Member luxlunae's Avatar
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    Quote Originally Posted by Pycno View Post
    My team is almost unstoppable now in pvp. I am still pvp 80 because I didn't need to level up, I gib lvl 85 players before they even reach me. I was bored with wow before cataclysm however, and its only a matter of time before my comp is nerfed (priest+mages). So my accounts are canceled, cat was a waste of installation and patch time.
    I don't want to spend time leveling, I prefer wpvp but the upgraded guards are annoying and when people gear up they may eventually become dangerous to my lvl 80 team.
    I currently enjoy minecraft, supercratebox and battlecraft (sc2 map)

    this comment confuses me.... you didn't actually level up and do the new content.... how can you be sick of cata content when you're not actually doing any cata content?

  8. #58
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    Naxx is recycled content, that's true.

    But it is also a raid, that only the highest top-end guilds did, and for what almost two weeks?
    It was experienced by maybe 0.05% of the player base as a level 60 raid, at level 60.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #59

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    What a bunch of debbie downers.
    Been here for 12 months, and just now found how to add a Signature.

  10. #60

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    Quote Originally Posted by Ualaa View Post
    Naxx is recycled content, that's true.

    But it is also a raid, that only the highest top-end guilds did, and for what almost two weeks?
    It was experienced by maybe 0.05% of the player base as a level 60 raid, at level 60.
    To me this concept that they push "Hardcore only" or "Not everyone will see end-game" is a failure at design level. Stepping aside from what I feel is shoddy work in these last couple expansions look at the concept of the RNG.

    Run a dungeon 6 times straight for "Maybe" a drop, making it a grinding painful experience after about the 4th time of going "Cmon drop, cmon..."

    How was that more fun then the concept of guaranteed upgrades? Put in your time you might get something, carrot please meet stick.

    Or put in time and be allowed to actually progress wanting you to put in more time to progress more... Make the content difficult, make the cost of justice items high, but make these items worth more. Allow more people to see more content, how is this a bad idea? Blizzard seems to think that it's cool to only show content to >1% of the games population.

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