The way they've changed questing is unfortunate. I've leveled up (via traditional questing) 4-5 characters and still don't think I saw more then 75% of all the quests, so it was fun to look for quests I hadn't done before. Now this linear, one path through the quest chains, is fairly uncreative, low budget.

BC was such a good expansion/improvement game enhancement... Wotlk seemed to be the best lore-wise, but Cata is sort of cut and paste, re-do existing zones... feels like a gear reset, not sure maybe the story/lore will unfold as content is added.

Heroics are not fun at all... I looked forward to tackling (multiboxing wise) each new instance as I progressed in BC and WoTLK, but now I dread going into them... I've just done VP and SFK over and over... SFK takes forever to run (at least for me).

I've actually gone back to singleboxing a bunch (only reason I came back was because multiboxing was so fun) so not sure how much longer I'll last. Going to make a serious effort to raid in this expansion... I always felt doing anything with 25 (or 40 in vanilla) people was a recipe for keyboard to forehead smashing... nothing burned me out more then a 3-5 hour instance run with 25 people you really didnt know that well expressing opinions, stories about themselves, or jokes you've heard 9000 times over vent.

I only played Wotlk from May/10 to Cata go live, but it's the longest stretch of WoW I played, where I was 100% hooked during the whole time...was fun/challenging/rewarding.

Only been roughly a month into Cata, so really gonna try to persist (telling yourself to persist, with a video game is already a sign that maybe it's not that fun).