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  1. #51
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    Pretty sure you're right.

    Alliance can get to Galv before horde can get to Belinda.
    Either can get to their own Captain before the other can get to the opposing Captain.

    If twenty alliance attack Galv, and ten horde are inside, the alliance die 95% of the time.
    If twenty horde attack Belinda, ten alliance (myself and five others) were not enough to survive always.

    Galv is a lot tougher.

    Not sure why, but at 60th and 70th, my AV record was 95% (as alliance).
    While at 80th and 85th, it is closer to 20% (also as alliance).
    On the same server, etc.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #52

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    Same here ualaa. I remember when i started playing AV in 60 bracket followed by 70 bracket, I had a 10% win ratio? Still xp was good as I could skip collection quests. I was so surprised to see how that completely changed at lvl 80.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  3. #53
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    Quote Originally Posted by zenga View Post
    This is cataclysm mate. Where 2-3 decent warriors / ferals can rip your team apart. Where 2 frostmages can keep you locked up with RoF. Where everyone has huge healthpools compared to spell damage. Where chain heal doesn't cut it anymore. Unless your team mates back you up, and unless you play against a complete bunch of tards, I don't see how 1 5x boxer can stop a 20 man team coming from galv.

    On a sidenote, as the differences between galv & linda have been mentioned (I can actually solo linda with 5x ele shaman w/o tank and healer; just my earth elementals + grounding totem); how is the difference between drek & van?

    Oh and btw, just played AV 3x tonight solo (after CTA is over), and was back to old business as usual. No rush to horde base, but more or less properly played AV with easy horde wins.
    I'm a av pro some guys are arena pros i'm a av pro all i can tell you.Ya huge health pool.Ya like my main 135k unbuffed 3600 res .Many a slip between a cup and a lip.And i'm the guild leader of a pvp guild so i run with my guildys .But even if i don't run with them i start every fight at ib/choke, 10 to 50 unorganized ally are like shooting fish in a barrel for me.I guess ill make a new movie now that catas out .And yes we lost allot of are powers with cata but there is hope

  4. #54

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    I did av just now and decided to try something different. I was going to defend Galv. I laughed when I just passed the choke by the gy and saw a flow of alliance streaming into Galvs room. By the time I got there it was packed and he was going down. This was without speed enhance mounted and moving right as the gate opened for horde. Anyone who thinks AV is balanced is smoking crack.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  5. #55
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    20% run speed (Crusader Aura) the whole way, for one side but not the other, will do that.

    If you had the 20% speed boost, you would have arrived early enough to get any number of horde inside prior to any alliance being able to see anyone going in.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #56
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    Quote Originally Posted by Ualaa View Post
    20% run speed (Crusader Aura) the whole way, for one side but not the other, will do that.

    If you had the 20% speed boost, you would have arrived early enough to get any number of horde inside prior to any alliance being able to see anyone going in.
    this
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  7. #57

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    there olny one way to fix this setup a war game with two groups of horde or ally players noone can kill each over and its a rush to who can cap towers frist 100% the ally will do it... and fraps it 5v5 sould be ok for two boxer to test and tower cap olny,, unless you think you can solo the boss


    i played both many times and ally will win on a rush they capped before we get to the top GY.. and that is not stoping of at blav thats just a rush to nouth

    i would of tryed it but i not got any 85's so can not play war games
    Last edited by ebony : 01-19-2011 at 11:10 AM

  8. #58
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    If combat is ignored, aside from the Captain and General.
    And no tower/bunker is ever back capped.
    Graveyards are irrelevant, since no one will die.
    I don't really care who wins in this scenario, since it is not AV.

    In 80% of my AV's, at least 15 alliance hit Galv.
    In 70% of my AV's, 5-10 horde wipe them and the horde win the game.
    In 10% of my AV's, there are no Galv defenders and either side can win the game.

    If a significant portion of the alliance offense dies at Galv, the game is a forced turtle.
    The same as those ultra rare games, where the alliance defends Belinda hard.
    Either case, most of one sides O rez's on D, and it becomes a long slug fest game with poor honor for both sides.
    And the horde wins almost all of these, if you can call half the honor per hour (for winning) that you would get even if you lost 3-4 times in the quick games you could have played.

    In the remaining 20% of the games, alliance skips Galv.
    Hits IBGY/IBT/TP hard.
    If the horde were defending Galv, the world pvp style melee determines who wins the game.
    If the horde were not defending Galv, the killing of Belinda puts them behind on time and alliance wins.
    Or if Belinda/Galv are both skipped, it is a race which usually goes to the horde because they start without all towers/bunkers capped more frequently than alliance.

    At least in my battlegroup.
    Last edited by Ualaa : 01-19-2011 at 05:41 PM
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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