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  1. #21
    U JELLY?! Toned's Avatar
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    Quote Originally Posted by Ualaa View Post

    Friday (Jan 14th)
    08 Wins, 27 Losses, 35 Games Played, Approximately 7.5 hours of game time... (Alliance Whirlwind rocks!)


    Saturday (Jan 15th)
    01 Wins, 04 Losses, 05 Games Played, Approximately 2 hours of game time.
    I wish I was horde on your battlegroup, However this is at 85 and our bgis about the same. Our lower brackets though alliance just slaughter the bajesus out of us.


  2. #22

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    Quote Originally Posted by valkry View Post
    There are 3 ways to get to the bridge. Next argument please. Also, don't gloss over the single ramp into the inner part of FW keep as a chokepoint either.

    Seeing as you guys are all throwing out examples of how horde are so far away and blah blah, I'll add to the mix that it is much easier for horde to take SHB than ally to take IWB, due to SHB being out of the way off to the side of the map and distance from the GY compared to IWB. Galv is also a lot easier to defend than Balinda, with a higher ground advantage you can see easily what's coming yet the charging ally can only see whats at the lip of the hill.

    I can admit ally have some advantages, but can you admit horde have some too?

    Stop turning around mate. Initial point was that alliance can cap horde base bunkers faster than horde can cap alliance base bunkers, due to map & npcs,. A simple statement in a larger picture. You isolate that out of the context (called it whining), denied it and are now trolling the discussion again. It's pretty clear for everyone who reads this thread though.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  3. #23
    Member valkry's Avatar
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    Quote Originally Posted by zenga View Post
    Stop turning around mate. Initial point was that alliance can cap horde base bunkers faster than horde can cap alliance base bunkers, due to map & npcs,. A simple statement in a larger picture. You isolate that out of the context (called it whining), denied it and are now trolling the discussion again. It's pretty clear for everyone who reads this thread though.
    To me, it's pretty clear you don't want to hear anything but agreement with your arguments. As I have said, I don't believe ally can cap towers faster than horde can cap bunkers, and I told you why. Blizzard even moved the horde cave more south on the map because they were closer to the Ally base than Ally were to the horde base. Your claim insinuates that they either didn't measure the times from the new position, or dilberately made horde further away.

    So because the initial argument was about time to cap bunkers, I'm not allowed to put forward examples of where horde have an advantage? Even if the implication of me doing so slightly implies you may be correct in your original claim (althoguh I don't believe you, I won't know for sure until I get back to my wow comp and do a few test runs myself).

    I find it funny you accuse me of isolating out of context. When racing to tag a bunker/tower is quite similar. It is one single part of destroying a tower/bunker. A statement half proven by your own screenshot and post, "And when you cap these bunkers is key for the outcome, i.e. when you can start to kill the boss." Defending a bunker/tower is part of capping it, and if your team doesn't re-cap, while the other one does, well, your 1k battles in AV should give you enough experience to know it gives you a disadvantage. I'm betting that rogue who defended 4 bunkers set you back a good couple of minutes.

    In my opinion, AV is pretty even. There are different advantages and disadvantages for both sides. Even a horde hating player like me can see that. I can give you a whole list of ways horde have an advantage over us if you want. And refuse to listen to any grievances you have over our map position.

    And don't try to pass off a discussion as trolling in order to try and discredit me. It's a classic deflection. And hypocritical as all you have done is make unsupported claims in this thread (show me proof ally is closer before you expect e to believe it), why can't I call that trolling?
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  4. #24
    Rated Arena Member Kruschpakx4's Avatar
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    I queued with some guildies, 2x shaman boxer 1x dk boxer, 8-15 min queue time and 100% winratio ~10 games
    our tactic is simple one boxer defending the horde base with a healer, 2 boxers rushing the dun baladar, with teamspeak and frostwolf insignia on each toon av is an easy prey

  5. #25

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    Quote Originally Posted by valkry View Post
    To me, it's pretty clear you don't want to hear anything but agreement with your arguments. As I have said, I don't believe ally can cap towers faster than horde can cap bunkers, and I told you why. Blizzard even moved the horde cave more south on the map because they were closer to the Ally base than Ally were to the horde base. Your claim insinuates that they either didn't measure the times from the new position, or dilberately made horde further away.

    So because the initial argument was about time to cap bunkers, I'm not allowed to put forward examples of where horde have an advantage? Even if the implication of me doing so slightly implies you may be correct in your original claim (althoguh I don't believe you, I won't know for sure until I get back to my wow comp and do a few test runs myself).

    I find it funny you accuse me of isolating out of context. When racing to tag a bunker/tower is quite similar. It is one single part of destroying a tower/bunker. A statement half proven by your own screenshot and post, "And when you cap these bunkers is key for the outcome, i.e. when you can start to kill the boss." Defending a bunker/tower is part of capping it, and if your team doesn't re-cap, while the other one does, well, your 1k battles in AV should give you enough experience to know it gives you a disadvantage. I'm betting that rogue who defended 4 bunkers set you back a good couple of minutes.

    In my opinion, AV is pretty even. There are different advantages and disadvantages for both sides. Even a horde hating player like me can see that. I can give you a whole list of ways horde have an advantage over us if you want. And refuse to listen to any grievances you have over our map position.

    And don't try to pass off a discussion as trolling in order to try and discredit me. It's a classic deflection. And hypocritical as all you have done is make unsupported claims in this thread (show me proof ally is closer before you expect e to believe it), why can't I call that trolling?
    The screenshot has nothing to do with what I said about the map favoring the alliance. I comes at the end of my post, after my TB statement. I think that the layout of my post was clear enough to not link that screenie directly to my point 2. If you did link that directly to my point 2, then that was not the intention of the post. The more cause the screenie clearly shows that this was a 23 minute AV; where capping the bunkers straight away has less influence on the outcome. However most of the games I've played are zerg games. They typically go like this:

    5+ bots / afk'rs (if not more)
    a few players go to defend galv (to no avail as they are just a few)
    15-20 go balinda
    5 if not more just start to attack allies midfield
    2 think defending our base is a good idea
    a couple put the effort in capping Sh / IW bunker
    count what is left to go north ... and the rams, birds slow them down a lot, keeping them in combat so they lose a lot of time before they can mount up again. And as soon as you are mounted up and at the bridge, archers start to nuke you. It's not the first time that one of my toons just drops dead as soon as I enter a bunker; if I didn't stop to heal them. If you take the left bunker, you have to battle an annoying npc first. Without a palladin / aura mastery, every time alliance caps bunkers 20-30 seconds earlier than horde can do.

    The reason is stupid gameplay. But that's reality during AV weekend, we have to deal with more morons than usually. If you are in a team where 10 players go cap north bunkers, this is of course less of an issue. There is always going to be a few who escape the mobs.

    Again: my statements where about my games, during CTA weekend. I haven't said anything about other elements in the battle favoring horde / alliance. Most of the games were very fast. And I could chose: go stand in a tower to defend, where it's very likely no one will cap DB bunkers; or go cap DB bunkers when none will recap towers or slow down alliance. Either way we are screwed.

    In an AV where you have both decent offense and defense, the map is less important. Then it gives even an advantage to the horde i'd say (easier to force a turtle with capping SH gy, and just stand on the hill next to icewing bunker which is making alliance melee more or less useless).

    Going to refrain from discussing semantics any longer. I'm not writing in my native language. Though my interpretation is clear, which I've stated.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  6. #26

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    Galv is also a lot easier to defend than Balinda, with a higher ground advantage you can see easily what's coming yet the charging ally can only see whats at the lip of the hill
    And what advantage is that if you can't get to the defensive postition before ally is attacking Galv. If ally run stright to Galv horde cannot set up a defence.



    5+ bots / afk'rs (if not more)
    a few players go to defend galv (to no avail as they are just a few)
    15-20 go balinda
    5 if not more just start to attack allies midfield
    2 think defending our base is a good idea
    a couple put the effort in capping Sh / IW bunker
    count what is left to go north ... and the rams, birds slow them down a lot, keeping them in combat so they lose a lot of time before they can mount up again. And as soon as you are mounted up and at the bridge, archers start to nuke you. It's not the first time that one of my toons just drops dead as soo
    Ya so true.


    In my opinion, AV is pretty even. There are different advantages and disadvantages for both sides. Even a horde hating player like me can see that. I can give you a whole list of ways horde have an advantage over us if you want. And refuse to listen to any grievances you have over our map position.


    Well thats kinda true also, its not like horde cannot win maybe the map is like 55-45 favor ally. Far from unfair or insurrmountable.


    Lets see this list of Horde advantages though, maybe something on it I can take advantage of lol ....

    28 BoXXoR RoXXoR Website
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  7. #27

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    I did 40% of level 84 over the weekend, mostly pretty quick games - interested to see how things change at 85... expecting to get rolled for a few weeks while I gear out.

  8. #28

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    Why is everyone looking for excuses and whatnot. Alliance favored, bots w/e. It's not like it -really- matters. Horde expects to lose so doesn´t care from the beginning -> 1 lost AV.

    My numbers for played/ lost for battlegrounds:
    AV 231 played 152 won
    AB 129 played 91 won
    Eots 156 played 118 won
    sota 81 played 46 won
    WSG 99 played 72 won
    IoC 49 played 38 won.
    Everything well over 50%, exept for AV.

    Just look at the amount of players actually contributing to an AV match. Hardly anyone is capping towers or defending them. Has nothing to do with mobs in Dun baldar or whatever.

  9. #29

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    @ Littleburst

    I just meet you in AV about 40 min ago with my DKs and pala..

    first boxer i have seen in BGs in the grind 81 to 85..
    Playing Hord on FrostWhisper - EU at the moment.

  10. #30

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    Quote Originally Posted by Tight View Post
    @ Littleburst

    I just meet you in AV about 40 min ago with my DKs and pala..

    first boxer i have seen in BGs in the grind 81 to 85..
    /wave

    You owned me I was like why the F am i dying so fast lol. I run 1,4k resi still. 30% reduc. Then after a fear or w/e it was I noticed it :P

    Fail AV again for horde, so i was afking a bit on GY and got reported AFK :< Noticed it just to late, then main got ported out and afk'd out with slaves aswell. Must be blast to be alliance in AV weekend

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