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  1. #8

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    Quote Originally Posted by Zappy View Post
    In order to gear up a 5box team in pvp gear, it's a matter of how much time you put into it. Me personally, I'd rather put in my 5 wins once, rather than for each individual toon. For 5s, it's all about coordinating burst, and with equal gear, most matches can be quickly turned into a 5 vs 4 in the first few seconds of battle. At the moment, I'm not going for any serious ratings, but rather the minimum to get my weekly points in. The first few weeks were very rough where I think it took me something close to 30 games to get my 5 wins, but now that they are starting to get some gear, they are finally able to somewhat compete. With 2k resilience, I need another 1000 to be more competitive.

    As far as the other brackets go, 2s is more or less about what makeup you run vs what you get matched up against. It's a lot more like rock, paper, scissors - for example, in S4, you had warrior/druid at the top - that comp could beat just about every other comp when played right. Only a few comps could reliably beat it - hunter/druid being one of them, but that comp wasn't as strong vs other setups. So to me, 2s is always going to be a fun bracket as you'll see a ton of different comps, and with practice, just about any comp can work and get a decent rating. I'm currently playing that with my DK and my daughter playing a feral druid ATM. Nothing serious, but I'm sure 1800-2k is well within grasp.

    When I used to play solo, 3s was the most competitive bracket. While most teams played the traditional RMP combo, we were doing RLP, and as Kromtor pointed out, it's the experience that tells you as soon as the gates open, we already knew the gameplan in 95% of the matches. When CCs are executed and coordinated properly, it's a lot harder to lose.

    So to me, the appeal is get my 5 wins in weekly for the quick easy epics that way I can play all my other toons. Sadly, I've done probably less than 10 BGs total between both my shammys and Dk/Rets since hitting 85 as I'm burned out on the grind.

    So my understanding is, correct if I am wrong. 2s/3s solo(non Boxed) are easy if CC is coordinated properly, but boxing 5s is harder or more of a challenge because its coordinated zerg or are you saying you are getting your wins in 5s because its the easiest way to gear up? But then why 5. Is it the challenge of playing 5 characters or is it the wtfpwn 1 enemy at a time or is the challenge in playing 5 characters while wtfpwning 1 enemy at a time. Because 2 dps can wtfpwn 1 enemy almost as fast as 4. Is the only reason 4>1 vs 2>1 ?

    If you can gear up your characters doing 2s why play 5s with all the same classes. What is the benefit? I see that you do pve heroics etc. so I know that is a major pro of playing 5 characters. I am trying to understand the rational of why 5 characters are better or more of a challenge than 2 if you dont pve. Given the same number of players.

    And thank you for taking the time to post and write that out. Much appreciated.
    Last edited by Fat Tire : 01-13-2011 at 02:24 PM

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