Quote Originally Posted by remanz View Post
post in pvp section next time so pvpers can notice the post.


A lof combos are viable. Mainly just choose between melee or range. Mixed melee and range would be too hard to play obviously.

Double melee is easier to play, simply because the nature of boxing is that you have to have your team stick together. Though easier to play doesn't mean it is more effective. DK + Shaman, DK + Warrior, DK + Retribution, DK + Feral are top on my melee list. Taking the DK for the snare and death grip.

Mage/Shadow Priest/Warlock, pick any 2 out of those 3 will work. Casters are harder to play as you need more control to stay alive. But I would call them more scalable. That means as you play more, you will see better results.

Melee, it is just gear that gets progressed. You zerg play style won't change much.
^ this