enchanting, jewelcrafting
herbalism, alchemy
mining, alchemy
skinning, tailoring
engineering, tailoring

those are the tradeskills on my 5 man team.
I didn't pick up inscription because glyphs are 1 time use now and if you compare to jewelcrafting, the longer the expansion is out, the less demand there will be for glyphs, where as the longer the game is out for jewelcrafting, the higher the demand for gems.

The 2x alchy for potions / flasks / transmutes
the 2x tailors for the cloth enchants

And not sure why I added engineering, but I'm still debating between engineering and leatherworking...There are some cool things from enginering that I want to use, but from a usage standpoint, i think that leatherworking might be the better choice. Dunno, up to you. Just my 2cp