
Originally Posted by
Ualaa
Kalyse, we go through the same cycles.
An expansion comes out, and the initial heroics are impossible or very hard. A few boxers can do them, but most cannot. Strategies are shared, and with a lot of practice the first few bosses are downed. For the longest time, my best PvE team could only kill four or five out of fifty or so bosses.
Over time, especially as higher tiers of gear is released, for the same challenge (heroics) the rewards are greater. In three months or so, when the current 10/25 man raid rewards become the rewards from heroics (basically whenever new raid content is introduced) heroics will reward us with better gear than is required to defeat them. This starts the snowball effect. A raid tier after that, and heroics reward gear two tiers higher than is required to do heroics. At which point, they become a total joke for the last year to year and a half of the expansion; reaching the point where all the trash mobs are AoE'd down and we clear them in six to ten minutes or so.
It can help to one-box your Tank class through random dungeons, to get gear which makes the entire team that much more effective. You can also gear up through pvp if you find that more fun; pvp gear won't be as good for pve as pve gear but it might be a decent start.
You can also farm herbs/ores/leather, etc. Play the auction house. Run dailies, and build to the point where you can buy gear from the auction house, in particular for your tank but to a slightly lesser degree also for your main healer toon on your team.
It comes down to this one important thing - are you having fun?
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