Close
Page 9 of 13 FirstFirst ... 7 8 9 10 11 ... LastLast
Showing results 81 to 90 of 124
  1. #81
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Quote Originally Posted by valkry View Post
    And yay for removing more skill requirements from hunters. I think the next step is to remove min range for ranged attacks, then next will be to remove pushback from hunter cast attacks. May as well do it now instead of making us wait. No wonder hunters got labelled as "huntards."
    Careful now. That statement tends to show ignorance of the hunter class and the struggles they've been through over the years.
    Now playing: WoW (Garona)

  2. #82

    Default

    Wow warlocks get a percentage of damage they do back in health, W T F. Like they weren't hard to kill before.

    edit: oh and spriests mind blast damage increased by 50%, wow.
    Last edited by Multibocks : 01-15-2011 at 01:55 AM

  3. #83

    Default

    the 10% lava boost is a not a flat number, it's base damage, on a trainings dummy in pve gear it's a dps increase of a few 100 (2-300), where a lava burst hits about 1k harder. For boxers thats very nice of course, but it's not really a needed buff for shamans.

    They just increased Spirit walk grace to 15sec. I can see what they are doing, rather than giving multiple buffs at once, they do one by one; and then check how it's going. None of these will solve the defensive / mana issues shamans have in pvp.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #84
    Member valkry's Avatar
    Join Date
    Sep 2008
    Location
    Port Hedland, Australia
    Posts
    2009

    Default

    Quote Originally Posted by Ughmahedhurtz View Post
    Careful now. That statement tends to show ignorance of the hunter class and the struggles they've been through over the years.
    Played a hunter since before aq gates were opened. And the difference between a good/skilled hunter and legolas wannabes is becoming less and less.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  5. #85

    Default

    Restro Shamans seem to have gotten a bit better. If you go heavy spirit you get a really nice mana tide totem, and their mastery seems to have improved.

    Will be nice to see how the tremor totem works, hope I am fast enough.
    Last edited by Sam DeathWalker : 01-15-2011 at 04:41 AM

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  6. #86
    U JELLY?! Toned's Avatar
    Join Date
    Nov 2007
    Location
    Salt Lake City, Utah
    Posts
    1588

    Default

    Quote Originally Posted by Multibocks View Post
    Does no one use the glyph for -20% damage when using Elemental Mastery? Just curious.
    So your best offensive cooldown becomes defensive?

    Why would you bother... If you use EM defensively it's such a waste and good luck landing a kill.


  7. #87

    Default

    Quote Originally Posted by Toned View Post
    So your best offensive cooldown becomes defensive?

    Why would you bother... If you use EM defensively it's such a waste and good luck landing a kill.
    staying alive doesn't look like a waste to me
    Everything that is fun in life is either bad for your health, immoral or illegal!

  8. #88

    Default

    Anyone know what kind of crafting materials you can buy with JPs now?

  9. #89

    Default

    Quote Originally Posted by Toned View Post
    So your best offensive cooldown becomes defensive?

    Why would you bother... If you use EM defensively it's such a waste and good luck landing a kill.

    No my reasoning is that you can go all out offense and know that take less damage and dont have to stop and heal as much. Dunno, was just asking.

  10. #90

    Default

    Quote Originally Posted by valkry View Post
    Not trying to start an argument, just that imo, with the nerf to purge and possibly other dispels, that earth shield change may actually be a nerf. Can no longer be used as a buffer Although... when you say you were complaining about it before, did you mean complaining about it being able to be dispelled, or that it can be used as a buffer?

    And yay for removing more skill requirements from hunters. I think the next step is to remove min range for ranged attacks, then next will be to remove pushback from hunter cast attacks. May as well do it now instead of making us wait. No wonder hunters got labelled as "huntards."
    The min range on hunters should be removed. It was based on a mechanic that no longer exists in the game. Hunters are a ranged DPS class that has a massive handicap. It isn't allowed to do ranged DPS in melee.

    Why? Mages can, Warlocks can, Druids can, Priests can.

    Why not add the same min range to all other ranged classes? If it's good or the goose it is good for the gander.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •