I read through it in details again about the changes. I just don't get it.
Unholy
Blightcaller used to 40% disease increase. 5% per mastery point. Now it becomes 20% shadow , 2.5 % shadow for mastery point.
- Blightcaller is now called Dreadblade and Increases Shadow damage done by 20%. Each point of Mastery increases Shadow damage by an additional 2.5%.
- Virulence no longer increases chance to hit with spells. Now increases the damage done by your diseases by 10/20/30%.
- Sudden Doom now only procs from main-hand auto attacks, proc rate no longer specified and now just shows up as "higher than rank 1", "higher than rank 2".
- Necrotic Strike casting time increase effect now lasts 10 sec, down from 15 sec.
Virulence, we lost 9% hit, but gain 30% disease back.
So in short, before 40% disease 9% spell hit vs 20% shadow + 30% disease. Not to mention 20% shadow includes disease. So 40% disease 9% spell hit vs 50% disease + 20% non disease shadow SS/DND/DC .
If I am not mistaken, this is a buff to unholy DK damage. and a rather large buff since major damage comes from DND/SS/DC, not from disease.
So unholy was topping PVE meters in raid, and needs a nerf. Now they buff unholy again. OooooooKaaaaaaay
edit: I guess the change is intended to make mastery viable for unholy DKs. Unholy's damage might shoot up the roof after this. On the flip side, Frost DK can tap into Virulence, grab that 30% disease for free. The riches just keep getting richer and richer.
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