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Thread: Rift

  1. #51

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    I will try all 5 tonight, Lyon. What are your comp specs? If the lag you are referring to is background windows, I believe Rift implements some serious Inactive Window throttling. Possibly turning on "Force Foreground" option in IS might help.

    For now, I've played (up to lvl 8):

    3x Stormcaller/Elementalist/Dominator
    Lots of knockback, Stun and Snare. With 3 of these classes, I could lock down a group mob (Elite?) without it reaching me. Stun and knockback cooldowns for these classes is pretty low (maybe too low).

    3x Chloromancer/Warlock/Necromancer
    You get a pet that holds agro fairly well, and a shitload of DoTs. 1 DoT from Chloro that AE heals friendlies in melee range of the mob (keeps pets alive), another that Damages the mob and heals you, 2 more instant casts. Chloro includes a debuff which gives a 15% chance on damaging the mob to return 100% of the damage as health. These DoTs have no cooldown and cost very little mana. You can chain pull mobs to no end. 2 DoTs have cast times, 2 (+ Debuff) are instant.

    All DoTs stack.

    Kill Collections drop 1 for each player in party (YES!!!), at least for the collections I've had to do. The only annoyances are Ground Spawn quests. Quests involving interacting (but not looting) with an object will update for all in party.

    There is an option in Interface for AE Looting, but I never got around to trying it out. If this works the way I hope, it would mean never having to mouse-over to alts screen to loot, just walk them near the mob and spam AE Loot Keybind!

    There is Click-to-Move, but I haven't looked into Interact With Target.

    Not sure how this will play out at higher levels, but at low levels, your level vs mob level makes quite a noticable difference. Level 6s were hitting my 5s pretty hard, compared to lvl 5 mobs.

    The delays allowed in macros is not as automated as it sounds - You can only have a single /cast function work per macro. You can include multiple /cast lines, but only 1 will trigger. This is beneficial in this way:
    Code:
     
    /cast Cooldown 10 sec spell
    /cast No Cooldown Spell
    When spammed, this will use your cooldown ability on first press, then spam the No Cooldown Spell, until the 10 sec Cooldown Spell is available again.

    I haven't found a use for delays, except when pulling to have an Instant cast on 1 char go off the same time as a cast-time spell on another char.

    There are several abilities which are off the Global Cooldown, which can be smushed into these macros as well.
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  2. #52

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    my specs are

    intel core i7 920
    12gigs ddr3 ram
    Nivdia 480gtx 1500ram
    velocaraptor hard drive
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #53

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    Hey All,

    I managed to get 2 clients up and running using hotkeynet as I couldn't get ISBoxer to start up the two clients. However, I noticed above the dev version should fix this, I'll try that tonight.

    FPS were fine and I had two windows up on one LCD. I tried plpacing each client on it's own LCD but the one on the left side would minimize and I was unable to get it back. It was still running as i could here the sound from that client.

    I took my script for playing Runes of Magic and converted it for RIFT and set up some action bars and it worked fairly well after that.

    I have a Cleric Sentinel backing up a Rogue Rift Stalker and it was working pretty good.
    Hopefully, I can get ISBoxer working tonight and get more time to play instead of debugging.

    I am on Deepwood as the server selection screen was jumping all over the place.

    My Specs:

    Core2Quad 2.8GHz (not OC'd)
    4 GB RAM (dual chan DDR3)
    ATI 4890 (not OC'd)

  4. #54

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    I must totally suck because I am not terribly impressed with Rift. I mean, you guys are all excited, my husband is all excited, his friends are all excited. I just walk away feeling "meh". I can get it's not WoW, and that seems to be enough for some people, but it's not really anything. It feels kinda like a game after you've gotten the cheat codes. It's all fun to be overpowered and stuff for about half an hour, then it just ruins the game.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  5. #55

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    I've tried to play it, but I just can't do it. Leveled a few Defiant guys to around level 5 or 6, not sure.
    The Defiant races all share the same starting zone (factory). The gfx don't appeal to me, it's nice, but doesn't trigger something. Back to wow for me.
    Kul Tiras - EU: [A] Prot Pala +3x Shaman + Mage @ 110
    Lots of others around 85

  6. #56

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    Well I have been playing rift the last few evenings and I am on the fence about this game. It brings back memories of Guild Wars and then mixed in with Aion.
    I LOVED Guild Wars until I hit the level 20 level cap and Aion was too much of a grind to level plus end game was too pvp IMHO.
    I am really hoping Rift can shine at level cap but that is where no one really knows if the game will shine or fall into the mists of Aion and Guild Wars.
    So far I have tried every "latest and greatest" MMO over the last few years but it is always an issue to drop Wow due to all the time invested.
    My wife has been very bored with Wow and tried Rift and she also found it very boring too. Maybe Rift is too much like WoW?

  7. #57

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    Rifts is extremely similar to WoW, i been playing it since Beta 1, and its been enjoyable to say the least. I like the graphics, which are similar to Aion, but not over the top. Im supremely bored of WoW, and MMOs in general, but at least Rifts to me, is something new "theme" wise that i can try and get immersed into. Me and the guys i play wow with are also all on the fence about Rifts and WoW in general.

    But in general, does anyone really expect anything different? MMOs all follow the same basic concepts (Minus a few), Grind, Quest, Gear up, for most pve'ers, everything will eventually be compared to UO, EQ1, and WoW.
    Meeo/Nibilus

  8. #58

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    I leveled a team of 4 cabalist to 12 yesterday. And i too ended up being bored a bit. For me. i am always looking for a game that can be boxed with the ease and precision that WoW offers. You can box rift, and i was able to do it ok, but it did not feel a smooth as WoW. Thats the same way I feel about every MMO i have boxed, EQ2 was the next best thing as far as ease of boxing.

    Rift will provide some people something new, but for me its not "better" than WoW, so I will stay with WoW. Next up>. SWtOR. Thats a game that i might actually play solo, but if its boxable.. OMG! its looking really good. However, people who have tested it are saying its WoW in space+ a lot more voice acting from NPCs lol, so well see.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  9. #59

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    I made it to level 9 solo. I really enjoyed it. I dunno if I enjoyed it enough to shell out $49.99 though.

  10. #60

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    Not sure, heard that trion spend $100 million on the development of 3 games. If theres 30 million involved in this game it isnt that good imo. I like the specs, and cool that multiboxing works but it looks like a released version of runescape on pc.

    Going back to leveling my DKs
    Bladefist EU:
    ÖverdöseÒverdòseÓverdóseÔverdôse
    StõmpdòwnStòmpdõwnStómpdõwnStõmpdówn

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