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  1. #1

    Default Question.. I'm new to wow but not boxing ...

    I am on a Lonngggg drive ATM and theorycrafting on my ipad as wife drives

    about me ... I'm a longtime boxer ( hardware only ) but...

    I'm for all intents and purposes new to WoW

    I'm brand new to isboxer and innerspace

    with that said .... I've always tried to box a team in MMO's that could take advantage
    of all sorts of armor ans wep drops ... Light medium heavy armor etc

    Is that a decent plan for wow boxing

    I've decided on a protection pally for a tank and Now needto fill out the other 4 spots

    I'm looking for the easiest group to ease into software boxing with while at he same time take advantage of all drops

    Any thoughts or directions from you guys that have boxed a long while with software to boot
    Not playing anything except Skyrim at the moment until Legion is released

  2. #2

    Default

    4x shaman. Arguably the most information available, macros, and success stories. Plus keeping the group to 1 class removes all of the extra complexities of dealing with multipal rotations etc. They stack well.

  3. #3

    Default

    Quote Originally Posted by Trushot View Post
    I am on a Lonngggg drive ATM and theorycrafting on my ipad as wife drives

    about me ... I'm a longtime boxer ( hardware only ) but...

    I'm for all intents and purposes new to WoW

    I'm brand new to isboxer and innerspace

    with that said .... I've always tried to box a team in MMO's that could take advantage
    of all sorts of armor ans wep drops ... Light medium heavy armor etc

    Is that a decent plan for wow boxing

    I've decided on a protection pally for a tank and Now needto fill out the other 4 spots

    I'm looking for the easiest group to ease into software boxing with while at he same time take advantage of all drops

    Any thoughts or directions from you guys that have boxed a long while with software to boot
    I know pre cata protection paladin and 4 shamans was the way of ease..
    could probably still be but i cannot submit this

    greetingz

  4. #4

    Default

    Quote Originally Posted by Starbuck_Jones View Post
    4x shaman. Arguably the most information available, macros, and success stories. Plus keeping the group to 1 class removes all of the extra complexities of dealing with multipal rotations etc. They stack well.

    that leaves cloth armor drops to waste .. i was hoping to get all three armor types covered while maintain as much simplicity as possible in order to use all three armor types ...

    i assume while leveling from 1-85 there would be a ton of drops i would be wasting if i didnt have one of each armor type in my group ...

    it worked well for me on other mmos ive played ... that way i dont feel like im wasting drops so much or trying to get 4 of same class geared up

    would this work

    1 prot pally
    3 x shamans
    and 1 of some cloth class ?

    or would the extra cloth class not be worth the trouble
    Not playing anything except Skyrim at the moment until Legion is released

  5. #5
    Member Ughmahedhurtz's Avatar
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    Default

    Getting the rotations down for multiclass teams isn't as much of a bear as some people make it out to be. There are certain specs that rely far more heavily on proc-based abilities which makes them harder to work into a team -- we have covered those in other threads about cataclysm.

    In WoW, you have 4 armor types: plate, chain, leather, cloth. I understand your rationale wanting to cover all the drops but there is another twist: for each armor type, there are at least two "stat groupings." Example: For plate, you have one that is caster-based (int/spi/stam/etc.), one that is tank-based (stam/dodge/parry/block/str) and one that is DPS-based (stam/str/hit/crit). This makes the odds of you getting the wrong spec about as likely as you getting the wrong type of armor. And once you get into the higher instances, you're going to gear up faster buying crafted/BoE gear and then Justice point gear than you will just through drops, IMO.

    Short answer: play what sounds interesting, as the drops don't matter as much.
    Now playing: WoW (Garona)

  6. #6

    Default

    You can auction stuff you do not need, or make one of your toons an enchanter and disenchant them.

  7. #7

    Default

    You can take advantage of every drop by using a vendor.

  8. #8
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    Default

    A mixed group can be fun, and is not that hard to implement.
    Look at the two button spam macros in the sticky threads, basically alternate one macro then the other.

    Could do a group like this:
    - Prot Paladin (Tank, DPS Plate)
    - Disc Priest (DPS, Support healing, Cloth)
    - Elem. Shaman (DPS, Caster Mail)
    - Elem. Shaman (DPS, Caster Mail)
    - Resto Druid (Heals, Caster Leather)

    If you want, can change the specs a bit.
    Priest could go Shadow; Shadow is likely more DPS, but Disc will help healing while putting out ok DPS.
    Druid could go Boomkin, if you want to heal with the Priest or either Shaman.
    One of the Shammies could go Resto, for Earth Shield.


    Two shammies, will get all the totem buffs, and act as fairly strong Fear protection with staggered totems.

    Priest - Fortitude.
    Druid - Mark of the Wild.
    Pally - Blessing of Might (Attack Power/Mana Regen), Concentration Aura.
    Shaman - Double Healing Stream (one glyphed for the resist boosts).


    For crowd control, you have Hex x2, Root, Shackle.
    Could substitute an Arcane Mage (Caster Cloth) quite easily for one of the Shaman, getting your Portals, Intellect and Sheep (crowd control).
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #9

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    +1 to having a mage. Since they removed the portals in Dalaran and Shattrath, I LOVE having a mage.

  10. #10
    Member BobGnarly's Avatar
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    Default

    This is an iconic question on these boards, and you'll get a lot of different responses from people who've made different compositions work successfully at all levels of the game.

    However, if you want the optimal group, my belief is still that it will be a tank with 4 of the same dps that can offheal well. This generally means the dps are all either shaman/paladin/druid.

    The reason I say this is, if all 4 of the dps are the same class, it is VERY easy to keep their actions in sync. This means fewer keystrokes and less mental effort spent keeping the rotation right, and properly using CDs, etc.

    Some people disagree with me, and say that a more diverse team brings a greater number of buffs and abilities, and is therefore, theoretically, more powerful. Perhaps true theoretically, but since we (the people driving) aren't computers, we have to factor in how many different things we can simultaneously keep track of. I'm sure seasoned experts at diverse compositions will tell you that they are very comfortable with their class comps, and I'm sure they are. I still assert that, if they had a simpler rotation, they'd have more time to play more effectively in other ways (like noticing what more of your opponents are doing in pvp, or moving away from environmental effects in pve, that kind of stuff). That type of awareness is, imo, more important than an extra CD here or there.

    In some ways, this reminds of the argument whether or not to run addon mods in the game. I have a friend that is a great healer, but he refuses to run any addons. Obviously, it's possible to heal very well at the game without healbot/grid/et al, but I always ask him "how much better would you be if you could heal at the same level with even more free time to do other things?"

    So that's my opinion on which is optimal. Having said that, I'll tell you to run whatever sounds the funnest to you. Seriously, it's a game, have fun at it and who cares if it's best or not. Or, if best is how you have fun, then I just told you what I think.

    Hope it helps.
    No matter where you go, there you are.

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