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  1. #21

    Default Tanks

    You keep saying "team" as if you will have 5 toons. If thats true and youre doing the raf thing i would level all of them to 60: paladin, warrior, dk, druid.

    Having just finished a bunch of raf teams, i found the paladin and warrior easy to tank with. The only problem i had with a warrior is starting a fight unprepared and without rage. A paladin can dump a bunch of threat right up front without worrying about rage.

    While leveling to 60 i found the warriors to have plenty of aoe threat. Rend + Thunderclap is awesome for aoe threat generation. Also, at least up to 60 i think they have more 'rescue the dps' type tricks than a paladin.

    I use two buttons with cast sequences on them. One for single target dps, the other for 2 or more mobs.

    I would level em all while you can. Thats what i did and my plan post-60 is to use a different kind of tank for each team. Since 60 i personally have found paladins the easiest, then warriors, then dks. I still havent used a druid tank after 60 because it sucked so much earlier on. Eventually i will do it. You never know what patch is going to come out that will completely chnage how a class works. I remember shortly after wotlk came out, druids became amazing tanks. IMO, they suck now but mqybe they get a lot better again higher up in the levels. It seems blizzard stretched out all the talents and just moved them up the level range.
    Ex: holy nova. Wasnt that like level 10 or 20 at one time? Now its 62 or something ridiculous. And prayer of mending, now its 70-something. In any event, back to the topic at hand - i will play the druid tank just to relearn it in case it ends up being good.

    Any tank class that holds aggro for 2-3 seconds is good enough while leveling. Seriously, 3 seconds is more than long enough.

    Looky here at my shiny shield while a crowd incinerates you in the blink of an eye!

  2. #22

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    One thing that makes a paly tank better for 5 man instances in cata is >> "Holy Wrath" glyphed it AE stuns undead,elementals and dragonkin..almost every instance has these type of mobs in cata. A lot of people switched to tauren palies due to higher base HPs and warstomp. I stayed with my BE paly due to AE silence. AE silence in combination with holy wrath has made tanking, for example, vortex pinnacle a breeze. I can round up those pesty caster elementals and then stun them all, by now i have more than enough agro and my dps can open up a can of whoopass with having to worry about agro at all.

    Palies STILL win for tank boxing, hands down.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #23
    Member BobGnarly's Avatar
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    Default

    The reason, as mentioned a coupled of times, is mostly just historical. Paladins and druids have typically been very easy to tank to say 80% of their capacity with, where a warrior has required more interactivity to get that same level of threat generation.

    I'm not sure where it stands now. Paladin tanking is more interactive, but still fairly simple if you don't need optimal agro generation (you don't). I havent' even leveled my war to 85 yet, but he still seems a little more needy to setup a basic rotation.

    So I'm pretty sure it's mostly just because that's what we all have from the past
    No matter where you go, there you are.

  4. #24

    Default

    for what it's worth i was always a big fan of warrior tanking, though it takes a lot more concentration than a pally tank. however, i've had way more success with my DK tank than my warrior tank in this expansion, he needs a lot less healing. warriors might still be considered better for raid bosses with dedicated healing, but for trash the self healing blood DK and WoG prot pally can't be beat in cata. dont know enough about feral tanks to comment.
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
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  5. #25

    Default

    Warrior tank , not much to discuss. It is the worst tank overall right now.

    No self healing, no abosrb shield. Warrior tank in our raid drains healers mana like crazy. It also walks slow (walk speed very important in a lot of encounters).

    Warriors have a couple things that make them unique. If the encounter doesn't require them, warrior becomes the worst.

    Disarm , Shield Reflect, Charge, Shockwave stun.

    Currently, none of those are truly required for any encounter. So no warriors.

  6. #26

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    Quote Originally Posted by remanz View Post
    Warrior tank , not much to discuss. It is the worst tank overall right now.

    No self healing,
    Enraged Regeneration, Gift of the Naaru for Draeneis.

    Quote Originally Posted by remanz View Post
    no abosrb shield.
    Shield Wall, shield reflect, Last Stand, shield reflect or disarm to a certain extent.

    Quote Originally Posted by remanz;311526no abosrb shield. [/QUOTE
    It also walks slow (walk speed very important in a lot of encounters).
    True, but they have 2 charges on hostile targets and a charge on a friendly target (intervene).

    Quote Originally Posted by remanz View Post
    Warriors have a couple things that make them unique. If the encounter doesn't require them, warrior becomes the worst.

    Disarm , Shield Reflect, Charge, Shockwave stun.

    Currently, none of those are truly required for any encounter. So no warriors.
    Well all these abilities can be used in all dungeons. There stands the difference between a good warrior and a bad one. In all packs of mobs, you should be able to at least reflect a few spells or silence a caster or disarm a melee. These abilities are just not very multiboxing friendly because they have to be used in reaction to something thus not really macroable in a single /castsequence
    Dualboxing on a computer running Linux & MoW.
    EU-Uldaman

  7. #27

    Default

    I used a Warrior tank throughout WoTLK, using a Blood DK tank this time around with the warrior as Fury DPS.
    5-boxing Earthen Ring US

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