Hey guys,
Just wanted to tell some things you might didn't knew yet:
Hunters detterence now reflect spells while active.
Ring of Frost is a bitch, try to stand outside it or inside it.
Stoneclaw Totem is really awesome since you can drop it and get the shield if you have the Glyph. Then you can drop a different totem afterwards and keep the shield.
There's a glyph now for your grounding totem that increases the cooldown by 30 seconds, but reflects all the damage.
Fire Elemental Totem glyph is useful in rated BG's.
Warrior's can jump away with Heroic Charge/Jump? to get away from your instagib.
You can have engineering tinkers on your belt/gloves/cape and ALSO put an enchant on it!
Enchant Weapon: Avalanche (the one that gives +haste on spells) stacks x3 maximum.
You can get TB honor if you stand in the zone when your faction wins and you're not in the raid. (you can stand on the bridge).
Queueing for a specific battleground goes faster then queueing for a random battleground.
Hit chance to hit normal level 85 players in pvp is still 4%.
Spell penetration cap for PvP is 200 (epic viscious necklace provides enough for the cap).
Daily's in Tol Barad are different every day. You can end up the first day with 6 collection quests and the next day with 6 wanted/kill quests.
You can't queue for a random BG with more then 5 people.
Kind regards,
Team Overdose
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