But this is exactly why (in my opinion) it shouldn't be implemented like this in a MMORPG. In a MMORPG all players live in the same world and can login at the same time, therefore should be able to interact which each other and be able to see the same npcs at all times.
Now blizzard have added a kind of "time travel" were players are in different phases of time itself. In the new zones there aren't any "ingame real time" anymore, since players can be in different stages of the phasing. This is a very illogical behavior in a game like WoW (but excellent in a single-play-rpg).
Now that would have been a nice way to do it. Love that idea.![]()
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