If you're running instances, one Blood is a decent choice.
If you're questing or doing pvp, run them all as Frost.
For Blood, I ran with a very simple castsequence:
#show
/castsequence reset=combat Heart Strike, Obliterate
/cast Runic Strike
And had Death Strike on its own key.
Frost stuff:
Mind Freeze is off of the GCD.
Talented it is rune free, so limited only by its cooldown.
Make a mapped key, with four steps.
Each step sends the keybind for Mind Freeze to one DK.
Set the box, so it cannot advance to the next step for 2.5 seconds.
Then use a Do Mapped Key action, to tie this new mapped key to your default DPS.
It will auto fire off, approximately every 2.5 seconds, as long as you spam your key.
With Frost, you want to Howling Blast a ton.
And Frost Strike as the runic power dump.
Blood Runes = Blood Strike.
Unholy Runes = Necrotic Strike (at 83+) and Plague Strike (until 83rd).
My DPS is set up similar to Mosg2's from the DK Manifesto.
On Key down, each DK receives the Howling Blast keybind.
On Key up, each DK receives the six keybinds, so it is rather random which goes off, out of: 1x Howling Blast, 2x Frost Strike, 1x Blood Strike, 1x Unholy Move, and 1x Hungering Cold.
You can Blood Tap as an opener, which gets you a Death Rune.
And then go Howling Blast x3, instead of x2.
Glyph Howling Blast and talent Frost Fever to snare.
Probably easier to check out the DK Manifesto thread.
Connect With Us