Buggy, misbalanced, whatever. The point still stands that we should all be well aware the pirates were going to come alive and eat the tourists. Want to complain about it? Fine, but you're not getting any sympathy from me.
Buggy, misbalanced, whatever. The point still stands that we should all be well aware the pirates were going to come alive and eat the tourists. Want to complain about it? Fine, but you're not getting any sympathy from me.
Do you really believe that I post this to vent frustration/complaints, or even better, to get your sympathy? One can also start a thread to discuss something, exchange views. And I've put an effort in explaining my views. Just like the other posters here. What do you say? Go play another game. Nothing but trolling mate. It's through comments like yours that topics derail, and after that any sense to discuss a topic in an intellectual honest way is gone. If you don't understand that simple principle, maybe posting on a forum ain't your cup of tea.
Everything that is fun in life is either bad for your health, immoral or illegal!
The more I play WoW the more I get the impression that the game's dev team are a bunch of art school frat boys, with very little understanding of actual game coding or design beyond the purely aesthetic, and very little understanding of how people interract in the real world (Why the PvP in the game is seriously lacking in many respects).
Sucess has most certainly gone to their heads, as they are unwilling to accept and act on criticism, are largely ignorant of the community, and must go their own way instead of using proven and effective methods of game development and management.
The list of ill concieved additions to the game that facilitate or encourage griefing or cheating is always increasing, while the obvious method of controlling them, ie giving GMs the ability to actually moderate players, and not just act as in game customer support, seems to be beyond Blizzard, because even if a player is an a-hole, they are a paying a-hole, so Bliz stand to lose out doubly if they have to pay and train GMs, and have them ban players.
Testing is where they fall down in a big way. PTRs are not a suitable place to test game features, as they are not an accurate representation of what happens on live servers, with players split between many servers, and not drawn in by the novelty of what is being tested to the point where they will tolerate faults to a much greater degree. Proper organised play testing with a proper reporting system would give much more useful information, but of course, that is another area where costs are cut. Valve are a great example of a company that understands how to conduct effective play testing, and it shows in their games.
WoW is a success only in terms of the number of players it has, and resultingly, the amount of money it's making for it's shareholders.
Among the gaming press and gaming community at large, it is far from being noteworthy for any other reasons, and is largely seen as a joke.
Last edited by Mukade : 12-30-2010 at 02:24 PM
WoW had a Cataclysm.
I quit.
Now 3-boxing EVE until CCP mess that up.
Do you often accuse anyone who disagrees with you trolling? Seems to me a simple non-response would have sufficed just as well. At this point, you seem to have derailed the topic yourself by trying by trying to ad hominem me.
But back ON TOPIC, do you have a counter argument to PvP being a buggy, imbalanced affair that perverts incentives and that after 6 years, expectations of anything else is just silly?
Or do you just want to play internet tough guy some more?
Well... WOW pretty much created the model for the modern day MMORPG. Let's give credit where credit is due. They were groundbreaking.
These days I feel like the game has a huge flaw. This flaw is how WOW expansions work and I have come to realize it isn't fun. I've started from scratch in TBC, WOTLK, and I still haven't bought Cata. The changes while awesome- the starting from scratch once again got to me this time. Still WOW is very hard to walk away from and I keep tabs on the game and still come to Dualboxing because I like you guys. Not in a gay way though
Renewed my main account to just fart around. Still can't seem to get into the game. Kind of sucks, lol. It's weird since I still love WOW at heart- just don't feel like playing. Maybe I'm just burnt on WOW.
Wish WOW's expansions were done differently. For example City of Heroes. They come out with new content constantly without raising the leveling cap. It's a bit complicated to explain in just a few lines but you never feel like you're starting from scratch. Basically they come out with harder taskforces/dungeons and give you the ability to become more powerful to compensate. Also you can adjust taskforce/dungeon difficulty infinitely. Want a more challenging mission just change the difficulty.
What I see is WOW becoming free to play before the next expansion. Then they'll sell expansions and BS making even more money than they are now.
/rant off
What were we talking about again? lol
Jinkobi on Shadowsong-US.
A lot of those points can be disarmed with a simple "damned if you do, damned if you don't" approach, especially when it comes to any concept of human interaction. Base PvP on how people actually behave? Players complain about jerkwads and outnumbering. Base PvP on trying to get a certain outcome? Players complain about balancing and unfair advantages.
And GMs moderating players? Please. That's just another way of saying "I don't like some guy, some guy needs banned", as if multiboxers don't top that list amongst a great deal of people. GMs can and do suspend people. They just don't send you a message that they did so.
Your entire post boils down to "WoW is the worst MMO out there, except for all the other ones". Well, its also filled with vague euphamisms for how development resources should be spent, which I'm sure they'll take in to consideration once they finish perusing your resume and weigh in all the game devekopment experience you have.
Overall seems to me everything is great. New zones look amazing, and you can fly most anywhere. I don't quest so I could care less about quests and by the time I am 85 I am sure the things will be fixed.
Don't forget Furor works for Blizzard and he was one of the top raiders in EQ1, so its not just people who have never played the game.
Ok there are some issues that need correction but overall the release seems to me to be almost flawless.
I have all but nothing to complain about.
28 BoXXoR RoXXoR Website
28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!
@bigfish Cant we all just get high?
Now on KJ here's what you see:
On defensive battles both sides que up about 15 people. On offensive battles you see 100+ from both sides. This results in a virtually-unplayable game for both sides--I've gotten two toons into a game que'ing for 6 TB's so far.
"Tact is for those that lack the wit for sarcasm."
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I agree. I can never get anyone into a TB game. What a mess. I remember back when they announced Wintergrasp and how it was going to be this open environment that was "True PVP" now it is just a lame bg that one can fly over. YEAH! Just scrap the idea if you can't build it right and put more effort into bg maps. I think they should release new maps every month and teams should start in different areas randomly. That would make each game unique even if it was the same map and type. Look at how they keep halo fresh.
A note: most of the time I have a max of 5 on 5 in my Wintergrasp due to the balance issue on my server.
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