Quote Originally Posted by zenga View Post
Of course you can blame the devs for not organizing proper testing. If a certain (major) feature in the game requires 80 vs 89 players, than they should make sure it's been tested extensively before releasing it. When that can't be done by volunteers on the fly, they should pay people to do so on a fixed day.
Blizzard is in a position where taking the lazy way out (pushing poorly-tested content to live and letting players pay to test it) is the most efficient solution, in the purely practical sense. This is a company that is riding on record sales after record sales and will probably record another set of record sales when D3 ships. We'll beta test TB on live servers for them, and both they and we know it.