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  1. #11

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    Quote Originally Posted by Enoah35 View Post
    I would say the easiest I found so far is SFK. Most of the bosses are tank n spank. First boss is all about interrupting, no movement required. Second boss is a simple tank and spank get adds stuff. involves 0 moving. 3rd boss you can skip him, he is a pain in the ass and considered one of the hardest heroic bosses (although you can beat him if you pull right). Fourth boss is all about moving left and right all your clones or even jump when he does the poison aoe (you will see a green glow on him when he does that) and no movement on red (stand still, but can cast, like Shade of Aran fire thing in Karazhan). Last boss you don't need to move except the tank when he does the barrage, very easy to dodge but may be a dps check, you will know when he does it since he crosses his arms when he is about to pull it off.

    P.S. Vortex Pinnacle is also another heroic which doesn't really need moving. First boss you just clump up in the boss, heal through when he brings the clouds. Second boss you clump your team on a corner where you cannot get knocked back. The only thing you have to move is your tank to dodge the hurricanes, and healing heavy when you got the wind debuff on your team. Otherwise its quite straight forward fight. Last boss is the only boss which requires your team to move when he does that aoe lightning thing. If you have a priest there is no problem the root that he does. You can mass dispell it.

    Other dungeons I don't know I only do those two and normal dungeons for rep grinding. Good luck.
    I would not suggest hugging the first boss in VP anymore. His storm damage is no longer trivial.

  2. #12

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    Quote Originally Posted by Bollwerk View Post
    Can anyone confirm if SFK and VP are still the easiest heroics? I'm wondering if any hotfixes or patches have made these harder, or others easier.
    Yes, they are. I can confirm that. I had them on farm now for awhile, and really not much changed with content patch that made them impossible to complete.

    Not to hijack this thread or anything, but I am now 4/9 in terms of heroics (VP, SFK, BRC. AND HOO) and with the new changes to the random heroics I really want to increase the number under my belt so that I am able to start getting those valors with my team.

    So the question is: What next? Any of the other 5 (deadmines, grim batol, throne of tides, lost city, and stonecore) 5-manable and any farmable? My team ilevel is 350

  3. #13

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    Im getting ready for normal dungeon spamming, once some issues are sorted, really looking forward to taking on dungeon soloing with my team.

  4. #14
    Rated Arena Member
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    Feb 2008
    Location
    Budapest Hungary
    Posts
    126

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    Quote Originally Posted by Janus View Post
    Yes, they are. I can confirm that. I had them on farm now for awhile, and really not much changed with content patch that made them impossible to complete.

    Not to hijack this thread or anything, but I am now 4/9 in terms of heroics (VP, SFK, BRC. AND HOO) and with the new changes to the random heroics I really want to increase the number under my belt so that I am able to start getting those valors with my team.

    So the question is: What next? Any of the other 5 (deadmines, grim batol, throne of tides, lost city, and stonecore) 5-manable and any farmable? My team ilevel is 350
    I think if you just want to farm for the valor points Thone of Tides is pretty good too, you only need to do first and last boss to complete the daily there.
    Kaat/Laat/Maat <Forte>@EU-Boulderfist(very old team)
    CalebX/CalebY/CalebZ/CalebW@EU-Tarren Mill(rank1 in 5v5 )(shaman pvp team)
    Maata/Maatb/Maatc/Maatd@EU-Tarren Mill(old pala pve team)
    Calebpa/Calebhu/Calebhh/Calebhg/Calebd@EU-Draenor(current pve team)
    CalebV<Ensidia>@EU-Tarren Mill (quit hardcore PvE)

  5. #15

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    Last edited by Dorffo : 04-28-2022 at 11:29 PM

  6. #16

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    Last edited by Dorffo : 04-28-2022 at 11:27 PM

  7. #17

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    Quote Originally Posted by Dorffo View Post
    I've been able to get everything but Grim Batol (sigh!) and Stonecore on farm by about iLvl 346 - once you start pushing towards 350 things are a bit more forgiving.

    From your list I'd suggest progressing through your remaining heroics in this order:
    Lost City - first guy is all about dragging him around the room and keeping alts out of mines, I find its actually easier (and a lot slower) to do this with 3 toons rather than all 5. The remaining bosses are just varying levels of gear checks it seems.

    Throne of Tides - Again, first boss is the one you'll likely spend the most time learning. Key for me was to get the adds sheeped ASAP in P2 transition and again, keep moving around the room due to water spouts.

    Deadmines - I love this instance, but it took a good 2+ hours to get the reaper encounter figured out

    stonecore
    Grim Batol
    Fuck Deadmines in the ass. Seriously could there be a more melee unfriendly fight than the second boss?

  8. #18

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    ...
    Last edited by Dorffo : 04-28-2022 at 11:27 PM

  9. #19

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    Quote Originally Posted by Dorffo View Post
    I've been able to get everything but Grim Batol (sigh!) and Stonecore on farm by about iLvl 346 - once you start pushing towards 350 things are a bit more forgiving.

    From your list I'd suggest progressing through your remaining heroics in this order:
    Lost City - first guy is all about dragging him around the room and keeping alts out of mines, I find its actually easier (and a lot slower) to do this with 3 toons rather than all 5. The remaining bosses are just varying levels of gear checks it seems.

    Throne of Tides - Again, first boss is the one you'll likely spend the most time learning. Key for me was to get the adds sheeped ASAP in P2 transition and again, keep moving around the room due to water spouts.

    Deadmines - I love this instance, but it took a good 2+ hours to get the reaper encounter figured out

    stonecore
    Grim Batol
    Thanks for the feedback!

    The first boss in Lost City is driving me nuts. I have been sifting through these forums and the consensus is it is a matter of luck with no real strat to bring him down, and I can say I have not been lucky

    The problem with some of these encounters is that we need to micromanage movement on the alts, which is really difficult. Does anyone have feedback on how to do this? I tried swapping screens, macroing movement with toggles, but they have proven not reliable.

    Another pain is some of the fights require to actually do 2-3 things at the same time. The last boss in GB is the perfect example. In normal you have one add to worry about but on heroics you have two and the boss that keeps doing his own mechanics while you need to neutralize the adds. One thing I tried on normal was tank the boss with the healer focused on healing the tank and send my mage on to dps down the add assisted by the remaining 2 toons. Sometimes, it works and when it does it is beautiful but sometimes it doesn't....

  10. #20
    Member JohnGabriel's Avatar
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    Oct 2008
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    Seattle Washington, USA
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    I have just geared up enough to run heroics, my healer is the worst off and had to carry some pvp gear in my bags to be able to queue.

    I have tried a couple heroics but so far can only complete Lost City, I can do every boss in there.

    I park all my toons except for the tank to the left of the door to the next area, then when the boss throws them they get stuck up high on the pillar, just turn them to face the boss and keep attacking, no longer worrying about the mines.

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