Until you're higher, you're missing tools (as are your opponents).
Any pvp you do, is purely practice which is not a bad thing.
But I'd do it at maximum level, for each bracket, and only if you need a break from PvE/Questing.
Until you're higher, you're missing tools (as are your opponents).
Any pvp you do, is purely practice which is not a bad thing.
But I'd do it at maximum level, for each bracket, and only if you need a break from PvE/Questing.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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recovery from fear:
In some cases, when they are too far for /follow, you can use the Interact with Target key on an enemy.
the range of IWT is longer (or was some time ago at least, haven't tested recently) and that will make your toons all converge to a single point, making them closer to eventually get the /follow command.
(hopefully before they go hit that enemy with their staff :-)
If you are using ISBoxer, I do not recommend a button solely for moving backwards. Instead, many of use have a 2 step button that does 1 action while the button is held down, then preforms an action once the key is released.
On the way down, have teh key set for Interact-with-target; on the way up, have it set to go back.
If you press the key, as long as it's held down, it will move toward the target, and once you release, it will stop moving, but still be facing the target. This is how you can make snared casters turn to face a moving target that is behind them.
This is a more useful key to break follow because it also incorporates IWT.
Been here for 12 months, and just now found how to add a Signature.
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