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Reason i wanted the necro over conj for my group was the fact that its also noxious dmg which goes with sk, defiler and even the dirge since he has the poison in his spec. To bad dirge can't use poisons but at least gets poison dmg from aa.
So far defiler doesn't do much dmg since he has mostly has to heal.
Atm team at 38 on all but necro who I have mentored down all to him and he is 32 which we are in place with mobs 32-39 which makes it a bit hard on the higher ones mostly heroics of course as it is a dungeon.
But going well.
Pretty sure my comp can't handle any more then the 4 but i do have second comp so you never know may someday add something else although no idea what that would be if I did anyway.
Still working on macros for others attacks ie the best sequence for them to make it use right skills without overwriting dots to much prob put longer dots on sep keys from other things eventually. Hard to tell how dmg is going since I have nothing to compare with really. Soulrot on the necro is a given as the skill at bottom of macro since it will fire the most there because of how macros work in eq2 ie fires first queues last and soulrot lasts as long as the cooldown so works well there. Others not so easy to figure out where to put them so other things get to be used as well
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