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  1. #1

    Default Invincible PVE Group (A New Twist on a Classic)

    Invincible PVE Group (A New Twist on a Classic)

    This has been my pre-cata project and I think it’s ready to share with everyone.

    Disclaimers:
    • I only use DBM, GS, and Recount, so no addons are necessary
    • I only broadcast keys with ISBoxer, no steps or click broadcasting or auto assists. So, this should work with hardware boxing or other broadcasting software.
    • I had 20 level 80s to choose from, so I could avoid shaman stacking, but this works better.


    Goals for group:
    • This will be my first 85 team
    • Dedicated farm team for drops, justice points, boa gear, etc, etc
    • Almost impossible to kill
    • Minimum, if any, downtime
    • Almost no micro-management of characters
    • Quick recovery from wipes
    • No squishy characters (I love locks, mages and priests, but they seem to die more than shaman and druids because damage avoidance is more micro-managed).
    • I want the simplest interface and key-bindings possible


    First, my bizarre class/spec combo:
    • Pally tank
    • elem shaman
    • Boomkin
    • resto shaman
    • resto shaman


    My two resto shaman, in dps gear, pull 8-10% dps each, so I basically have the equivalent of 3 dps (albeit a weaker third dps) without needing any healer micro management. I like that I can keep them in dps gear too, much simpler to gear.

    The resto-shaman macro is mainly dps but spams earthshield and riptide on the tank, which takes care of 95% of the healing. Riptide is only 412 mana, so I spam it every 6 seconds when the CD is up. Riptide x2 is overpowered. Group heals are also stronger and instant with nature’s swiftness + chain heal x2.

    I considered a mage, but I park my mage in a city and use it to port (it’s on a sixth account). I don’t need Int buffs or water because mana-regen is a non-issue (innervate, and 2 mana tide totems). Also, the passive heals of the elem shaman, plus the fire elemental and the extra reincarnate is more hands-off.

    The boomkin brings innervate, tranquility, battle rez, and the dru buff. Even if the tank drops, you can use 3 earth elementals and a battle rez to recover. Because of the buff the Pally can Might for mana-regen and the 3 shaman can all use healing stream totems. With 2 resto shamans it’s equivalent to 4 shamans with 4 healing stream totems. At 80, I get around 1400 healing per tick.

    With this setup, and the macros below, I’ve run the ICC heroics with almost no micro management of characters or roles. I spam my one tank/dps/heal button. The only time I do more is if the tank loses agro (hasn’t happened, but might), there’s serious aoe (can ignore most minor aoe) or I have to dance on a boss. And, a random mob breaking from the group to hit a dps or healer isn’t a big deal.

    The elem shaman is only dps and drops a healing stream totem, no chain heals or healing surges. So you have 2 dedicated dps at all times. But chain heal is an option if you really need it for a boss, as is tranquility.

    This one-button design allows me to focus my attention on “events” that requires dancing, clicking something, etc, etc. I’ve run a lot of bosses only spamming my one button. The 3 dps setup brings about 10-15% more dps on one character, but requires a lot more effort to play.

    I’m focused on stupid-easy game play because things are supposedly harder in Cata. It makes selecting one character and moving trivial. If one healer is cc’d I can wait it out. I’m assuming more cc means players get cc’d more too. My macros free-up focus for 3 hexes, so CC is trivial.

    Group Comparisons:
    Pally and 4 elem shaman is great but dps stops to heal and I’m not sure 4 dps will be viable in Cata-Heroics. If you are healing a lot then the mana is going to heals and nothing is taking damage. The group also lacks insta-heals, mana-tide totems, battle rez and buffs.

    Micro-management isn’t as bad if you run 3 elem and 1 resto shaman, but the druid brings more to the group. 2 elem shaman and a resto shaman, in my experience, don’t fare as well if the resto shaman goes down. Also, having a staff/leather class makes farming gear less annoying.

    Driving from the Pally I can cleanse and tank with no problems.

    The rest (reincarnates, bubbles, heroism, 5 rezzers, etc ) is nothing new and self explanatory.

    If anyone cares, I have the following tradeskills on the group:
    Blacksmith
    Jewel Crafter
    Skinning
    Engineer (With Jeeves
    Enchanter
    Miner
    3 Alchemists (I have 14 total with alts) Oh, if you haven’t stacked alchemists it is awesome-free-money unless Cata changes transmute cool-downs.

    Finally, here are some macros. Nothing special about any of these, but they’ll run in the standard ui without addons:

    Heal tank (passive) and dps (x2 resto shaman). This setup frees focus for Hexing, but you could @focustarget and focus the tank instead if you want. I’m currently only Earthshielding the Tank, but changing the @Tank to a character name will Earthshield a healer or whatever. The multiple target specification is necessary because the resto-shamans target will change throughout the macro. I lead with a shock so the CD allows the riptide to cast and the CD on both spells works out well.

    #show earth shield
    /target Tank
    /castsequence [@targettarget, exists] flame shock, lightning bolt, lightning bolt
    /castsequence [@Tank] reset=combat earth shield, null
    /cast [@Tank] riptide

    Heal tank (x2 resto shaman, just in case there’s a damage spike on the tank. You could use bigger heals or a castsequence if needed, but 2x resto healing surge is powerful and mana efficient)

    /cast [@Tank] healing surge

    Heal group (x2 resto shaman, I tossed in riptide to make sure healers stay up)

    /cast nature's swiftness
    /castsequence [@player] reset=5 chain heal, riptide, chain heal, chain heal, chain heal

    Pally tanking (I have avenger’s shield and avenging wrath on macro’d to pull, the avenger’s shield here is for procs.)

    #show hammer of the righteous
    /click MultiBarRightButton1
    /cast avenger's shield
    /cast Hammer of Wrath
    /use 13
    /use 14

    MultiBarRightButton1 (rotation with self heals)

    AOE sequence
    /castsequence reset=combat hammer of the righteous, judgement, crusader strike, holy wrath, hammer of the righteous, shield of the righteous, crusader strike, judgement, hammer of the righteous, word of glory

    SINGLE sequence
    /castsequence reset=combat crusader strike, judgement, crusader strike, crusader strike, shield of the righteous, word of glory

    Pally cleansing
    /cast cleanse
    /targetlasttarget

    Pally cooldowns (shares a keybinding with the Heal the Tank macros. I put all the cds in one macro based on refresh times so my big mess button is progressive). If you’ve never played blue-goats, the naaru thing is a racial skill.

    #show divine protection
    /cast gift of the naaru
    /castsequence [combat] reset=5 divine protection, ardent defender, lay on hands

    Druid dps (without IsBoxer steps, and a stop macro so I can use tranquility)

    #show wrath
    /assist Tank
    /stopmacro [channeling]
    /cast [nostance:5] Moonkin Form
    /click MultiBarRightButton1
    /use 13
    /use 14

    MultiBarButton1 (Don't spec Sunfire, it's breaks this)
    /castsequence Moonfire,Insect Swarm,Wrath,Wrath,Wrath,Wrath,Wrath,Wrath,Wrath,Wr ath,Wrath,Moonfire,Insect Swarm, Wrath,Wrath,Wrath,Starfire,Starfire,Starfire,Moonf ire,Insect Swarm,Starfire,Starfire,Starfire,Starfire,Starfire ,Starfire
    /cast starsurge

    Hexing (just to be complete)
    /cast [@focus] hex

    Elem Shaman DPS, no chain lightning to avoid breaking hex
    #show
    /assist Tank
    /cast elemental mastery
    /use 13
    /use 14
    /castsequence reset=combat flame shock, lightning bolt, lightning bolt, lightning bolt, lightning bolt, lightning bolt, Earth Shock, lightning bolt, lightning bolt, lightning bolt
    /cast lava burst




    That's most of it, other macros would be situation specific or common ones on the boards. Let me know if you see any areas for improvement. At the moment I'm sold on the trade-off in dps because I can always off-spec 4 dps.

  2. #2

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    Wow, thats alot to wrap my mind around! Sounds very unique though. Keep us informed as to how it is going!
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  3. #3

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    I love the idea, and always want to encourage new groups and thinking out of the box, but my ego is telling me I have to say this: a team with 4 disc priests is more "invincible" than what you have Their survivability is insane.... INSANE I tell ya!
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  4. #4

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    Hmm, I had thought I had tried most combos but I've never tried that. Now i'm thinking my title is melodramatic

  5. #5

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    I was half kidding

    You do have some nice wipe protection with the battle rez mixed with elementals. Plus shamans are always valuable for wipe recovery.

    Most important thing is you have fun with them, and by the detail of your write-up I'm guessing you've succeeded.
    Last edited by Owltoid : 12-04-2010 at 02:18 AM
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  6. #6
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    Default

    I like that you're experimenting.
    And if it works for you, and is fun, that is what counts.

    Double healer, with some DPS from the heals is a different approach.

    I know people have done double healer, for heroics or new content anyway when they're gear is comparatively lacking.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  7. #7

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    I've been playing so many mixed teams the last couple of months, and dealing with a lot of headaches to get things to work, that this team almost plays itself.

    I geeked out when I realized backup dps is viable. I was laughing all morning as I tested them out in different heroics.

    Plus I wanted to make the simplest to play, hardest to kill, heroic group I could. I missed out on a couple months of WoTLK because I had to level up 3 teams to make one that was capable of doing heroics. Just stupid mistakes that I didn't realize I had made until I hit 70s and 80s.

    I want to avoid that with 85 and figured others might as well. I can't think of a better combo for learning new content and game mechanics with, at least not yet and this has been bothering me for about a month.

    Once the new strats are down I can add in other classes or group combos.

  8. #8

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    Some data to report. I'm still geeking out. I completed Heroic Nexus without a death or using any healing macros. I just spammed my riptide/dps/tanking keybinding, or '2' for the entire instance. No one needed healing.

    The healers don't have the same range as the dps, which is frustrating relearning how far to pull mobs in. And they aren't using dps glyphs which I'm going to change. So I'm still tweaking the dps numbers but here's my recount data:

    elem shaman 970882 (3602.8, 33.9%)
    balance druid 750979 (3175.0, 26.2%)
    Paladin tank 623387 (2196.6, 21.7%)
    resto shaman 266551 (1023.9, 9.3%)
    resto shaman 248007 (925.4, 8.6%)

    It feels like I'm rolling with my BM Hunter who has a 3k gs, mostly quest blues and some heroic drops. But, and this part I love, I no longer have to heal. Granted I'm outgearing everything, but even outgeared you usually heal a little. The HOL and Nexus bosses with aoe attacks don't require healing anymore.

    And I did the Anomolous achievement (guy in Nexus spl?) without a single healing macro. Just spammed button '2' (button 1 is my avenging shield pull) for the entire fight.

  9. #9

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    Quote Originally Posted by gunsun View Post
    • I only use DBM, GS, and Recount, so no addons are necessary
    replace gs with omen and it's a win for cata
    Everything that is fun in life is either bad for your health, immoral or illegal!

  10. #10

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    Last post today, but just ran Utgarde Pinnacle with same result.

    No need for healing macros, and I stood in the blue flame during the harpoon event, and one of my guys was rushed by the boss. Passive healing took care of it all.

    Grant it i had pulled him far away from group so most of the whirlwind hit air, but still, no direct heals at all.

    Dps didn't really change with dps glyphs, so that looks static.

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