-
Problem with facing the target
Maybe this is an easy subject, but I have tried playing with this for a couple days and can't seem to figure out what I'm doing wrong.
Problem 1:
PvP scenario. I have my team (shamans) facing the target in the distance (a paladin). Team starts making it rain on the paladin. The paladin reaches the shamans, and gets behind the team. The leader of my team can turn around to shoot him, but the rest of the team is just following the leader, so they do not face the target. Whole team ends up dying due to running in circles trying to get the followers to face a target that keeps running in circles around my group.
Problem 2:
PvE scenario. My 4 shaman team + paladin friend healer. My four shaman pull a mob. Paladin pulls aggro due to healing. Mob runs to Paladin (behind me). Leader I control turns to attack mob which is now behind the team, but the team faces the leader only and does not turn around. I have to do a loopty circle thing and try to get all the followers to face the target, by this time the Paladin is dead and most of my team.
I use the cntrl+alt+R to make the follower screens have a mouse and copy mouse clicks and key strokes. I use that for quests or to have everyone click on flight path, or when we all wipe in PvP I use it to make everyone click "release spirit" but this is the only thing I can think of that makes everyone turn around to fight a mob that gets behind us.
I have a feeling I'm missing something obvious, and surely would appreciate some pointers.
We're only level 17ish, which may answer questions as to why/how is the paladin (lvl 17 as well) pulling aggro and dying before shamans can attack, fyi.
Thanks =)
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us