Lax Said
Ya thats seems to be the best solution all around, that should be underlined and bolded.It would be much more practical to put all of WoW on a Ramdisk as we've briefly discussed before. I believe this would be some orders of 10 better than adding enough VRAM to make a dent (especially while multiboxing).
Don't forget though the WoW default setting seems to be only 32 or 64 MB, best get a line in your config.wft equal to about 1/2 your Vram (or 1/2 Vram devided by the number of clients you are running?). If you crash then lower it.
SET gxTextureCacheSize setting
Looks like we arn't the only ones trying to max everything lol:
http://www.vindicatum.com/forums/viewtopic.php?id=206
Might copy that to my forum also once I read it all to see if its right.
LOL they are trying to disable the cap of 200fps lol ..... ya right. Oh to single box.
Correct me if I am wrong but if the default is 64MB in textures per client in the system ram cash then one would expect the same in the Vram address space allocated to that client, at least for textures. Some non texture data would be there also I suppose. And what does WoW do with the 500M space it sets aside per client as Lax says, if 64M of textures is the default? Maybe the space is set aside but not all used .......clients DO NOT ultize over 1gb of ram, but it does max out on the GPU.
You know if Blizz would publish this informations we might be able to make very accurate recomendations.
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